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pulsating texture size #106353
01/10/07 20:26
01/10/07 20:26
Joined: Mar 2005
Posts: 969
ch
Loopix Offline OP
User
Loopix  Offline OP
User

Joined: Mar 2005
Posts: 969
ch
Hello

How could I make a texture pulsating dynamicaly in size, e.g using TimeVec or such...???
I just need the line for the pulsating...in HLSL.

Thanks a lot!

Re: pulsating texture size [Re: Loopix] #106354
01/11/07 19:17
01/11/07 19:17
Joined: Apr 2004
Posts: 320
TheGameMaker Offline
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TheGameMaker  Offline
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Joined: Apr 2004
Posts: 320
return float4(tex2D(pulsetex,Coord*TimeVec.x));
...
I think that should be it...


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