Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, Ayumi), 1,405 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 6 1 2 3 4 5 6
Re: Paint.NET 3.0 almost ready [Re: Inestical] #109029
01/27/07 20:21
01/27/07 20:21
Joined: Feb 2005
Posts: 324
laethyn Offline
Senior Member
laethyn  Offline
Senior Member

Joined: Feb 2005
Posts: 324
Quote:

PS is for the rich and for the warez people




And for people that work for Adobe ... ahem ...

Anyways, with the "Create PSD Network" feature in Maya, it's a lifesaver for texturing my 3dmodels. Just works fantastically!


Read the manual, it's a good place to start learning ~ ulillillia
Re: Paint.NET 3.0 almost ready [Re: broozar] #109030
01/27/07 22:17
01/27/07 22:17
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Quote:

PS: PSP is the best




No. Not true at all! It is not PS neither PSP it is you! You are the best

The artist makes the art.


Models, Textures and Games from Dexsoft
Re: Paint.NET 3.0 almost ready [Re: Machinery_Frank] #109031
01/27/07 23:03
01/27/07 23:03
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline OP

Senior Expert
Orange Brat  Offline OP

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
My dad can beat up your dad.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Paint.NET 3.0 almost ready [Re: Orange Brat] #109032
01/28/07 02:29
01/28/07 02:29
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Quote:

My Lightwave cannot read Photoshop files. Even JPG files are wrong. TGA's have wrong colour palette.




Bah. What a bunch of ... well ...

In any case, I use Photoshop. The PSD files it saves out can be read easily by any application I have (including 3D Studio MAX). Did you ever consider that perhaps it is a Lightwave problem and not a Photoshop problem? After all, PSD IS the proprietary Photoshop file format.

JPGs also save perfectly fine. The only problem with Photoshop JPGs is that they are bloated and have to be "trimmed down" using software like Fireworks. But other than that they are JPGs that work as they are supposed to.

TGAs also function as they should. I am not sure what you are talking about with a color palette for TGA files because, by their nature, TGA files are 24 bit or 32 bit. 24 bit and 32 bit files do not have a palette so to speak.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: Paint.NET 3.0 almost ready [Re: Orange Brat] #109033
01/28/07 02:40
01/28/07 02:40
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Quote:

My dad can beat up your dad.




LMFAO...

Oh god.....

thank you, I needed a good 'ol laugh


But since were on the topic, I use GIMP. However, GIMP is lacking several features that others like PS have. Plus it's free.... and I like free.


xXxGuitar511
- Programmer
Re: Paint.NET 3.0 almost ready [Re: Dan Silverman] #109034
01/28/07 14:11
01/28/07 14:11
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Quote:

I am not sure what you are talking about with a color palette for TGA files because, by their nature, TGA files are 24 bit or 32 bit. 24 bit and 32 bit files do not have a palette so to speak.




It is very simple: When I save a file in PS and open it in Lightwave or in GIMP (so it is not a Lightwave only problem ) then the colors changed. Blue changes slightly toward red. Maybe I had some false adjustments since I tested it only on another system because I do not have a licence of this very expensive software.

So it is useless to discuss it at the end. I will not buy this software for 2000 $ when I can use GIMP for free. And I am NOT a warez user. I will not use it in an illegal way.


Models, Textures and Games from Dexsoft
Re: Paint.NET 3.0 almost ready [Re: laethyn] #109035
01/28/07 17:24
01/28/07 17:24
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

Nothing wrong with it. But why have two tools when you can use one?




I use Corel Painter IX.5 combined with Photoshop 5. Plenty of reasons to have both installed too, since there are specific things the other application can't do.

If people can't afford this software, then go with TheGimp. It's good and plenty of tutorials available on the net too. If anyone has a small budget, then buy Painter IX.5 and use TheGimp for the PS related things. If you want access to all nice features, buy both Photoshop and Painter IX.5 and you'll be more than set to go. (btw. an old PS version will do ... it's not that CS3 is really amazingly much improved over PS7 or 8 ... or even PS5)

Quote:

So it is useless to discuss it at the end. I will not buy this software for 2000 $ when I can use GIMP for free.




Well, you can buy a Photoshop CS2 legally for 800€ already, any version below PS7 will come quite cheap actually if you look at the right places (and yes all legal too).

Quote:

When I save a file in PS and open it in Lightwave or in GIMP (so it is not a Lightwave only problem ) then the colors changed.




That's because TheGimp uses a CYMK color palette by default, in Photoshop you can choose which one to use but default is RGB-colors. It has little to do with the psd nor tga format.

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Paint.NET 3.0 almost ready [Re: PHeMoX] #109036
01/28/07 18:03
01/28/07 18:03
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Thanks Phemox. So I was right it was a problem with the color palette. Good to know.


Models, Textures and Games from Dexsoft
Re: Paint.NET 3.0 almost ready [Re: Machinery_Frank] #109037
01/28/07 18:19
01/28/07 18:19
Joined: Jan 2004
Posts: 2,013
The Netherlands
E
Excessus Offline
Expert
Excessus  Offline
Expert
E

Joined: Jan 2004
Posts: 2,013
The Netherlands
Sorry for being pendantic, but as stated, tga doesn't have a palette..

The reason for the problem is that the images saved with photoshop are in the RGB color space, while (apparently, according to Phemox) GIMP natively uses CMYK. Converting from one color space to another is done with a formula. I believe that converting from RGB to CMYK never results in a perfect match, but it might also just be a problem of the GIMP.

Whatever be the case, this is a problem of the GIMP, since all mainstream file formats store RGB, and so does TGA (RGBA actually). Engines (including Gamestudio) work with RGB, the output of pixel shaders is RGB, etc..

Here is an interesting link: Color spaces

Re: Paint.NET 3.0 almost ready [Re: Excessus] #109038
01/28/07 18:30
01/28/07 18:30
Joined: Feb 2005
Posts: 324
laethyn Offline
Senior Member
laethyn  Offline
Senior Member

Joined: Feb 2005
Posts: 324
If the colors of your images are changing when you open them in OTHER applications, don't blame photoshop. Set your color management in the other applications correctly.


Read the manual, it's a good place to start learning ~ ulillillia
Page 3 of 6 1 2 3 4 5 6

Moderated by  aztec, Blink, HeelX 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1