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Free Multiplayer Script(Chat, Movement, Inventory) #110749
02/04/07 23:34
02/04/07 23:34
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline OP
Serious User
ulf  Offline OP
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
Hello there, long time ago i promised to release the code from our project called 'ipag' because we moved to torque and no longer need the code.
So here it is, i really hope this will be useful for some of you trying to get into multiplayer programming.

You can find it in the Downloads section of our homepage http://www.ackbytes.de We moved over from gamestudio to the torque engine with the project because that fits our needs better in terms of multiplayer development. Thanks to the gamestudio community for being a great help to me while developing. Now i want to give back something.

The code is meant to examine and learn from. As far as i can remember its based on Locoweeds Tutorial. The code is well documented. Thats why i only post the source files and no ready to compile thingy.
We had it running smoothly with 4 people over the internet with a dsl as host.
So far i had implented:

-mmorpg chat system (send to team, user, world)
-item pickup and inventory system
-movement system
-race selection
-simple debug information
-faction display

I do not claim for the code to be perfect and use it at your own risk. I wont support it or help you build a game with this code. It is mainly for learning purpose how i solved certain problems and to support the empty A6 multiplayer development community.

Have fun with it! -Ulf

P.S. Please note that you have to write your own camera script, there are plenty tutorials how to do this available.
This thread http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/648188/page/0/fpart/1/vc/1 here covers the design of the code be shure to check it out too.

edit: forgot to mention that this code can handle massive ammounts of npcs.

Last edited by ulf; 02/04/07 23:45.
Re: Free Multiplayer Script(Chat, Movement, Inventory) [Re: ulf] #110750
02/05/07 00:34
02/05/07 00:34
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline
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Lion_Ts  Offline
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Joined: Aug 2005
Posts: 1,185
Ukraine
Thank you for this. We have not so many multiplayer contribs here. Good luck with your project, ulf.

Re: Free Multiplayer Script(Chat, Movement, Invent [Re: Lion_Ts] #110751
05/12/07 22:50
05/12/07 22:50
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline OP
Serious User
ulf  Offline OP
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
just updated the download link you can reach it via:

http://ackbytes.de/blog_en/downloads/

now. have fun!

Re: Free Multiplayer Script(Chat, Movement, Invent [Re: ulf] #110752
05/13/07 02:45
05/13/07 02:45
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
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fastlane69  Offline
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Joined: Mar 2003
Posts: 5,377
USofA
How's development under torque coming along?
Is the MP development better?

Re: Free Multiplayer Script(Chat, Movement, Invent [Re: fastlane69] #110753
05/13/07 07:47
05/13/07 07:47
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline OP
Serious User
ulf  Offline OP
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
unfortunately due to other projects i had to put the multiplayerone on hold. but what i experienced with torque was much better, at least the multiplayer part. of cause the learning curve is higher, much higher than in a6 - but its worth it if you do mplayerstuff.
they also have 2 proven! mmorpg projects done with torque.

if you are interested i can recommend you a very nice to read blog about a developer making an multiplayer rts with torque.

http://redbrickgames.com/


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