Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (TedMar), 1,420 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Free Walther Moddel #111084
02/06/07 16:51
02/06/07 16:51
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Hey there I finaly managed to finish my Weapon-Moddel
so whoever needs it fell free to use it
I think some more will be coming

DOWNLOAD IT HERE
Regards
Aztec


Visit:
schwenkschuster-design.de
Re: Free Walther Moddel [Re: aztec] #111085
02/07/07 11:17
02/07/07 11:17
Joined: Nov 2006
Posts: 169
Sachsen-Anhalt, Germany
JackTheRipper Offline
Member
JackTheRipper  Offline
Member

Joined: Nov 2006
Posts: 169
Sachsen-Anhalt, Germany
hmmmmmmm...... not bad!
but texute looking bad^^

regards jack


Cheers
Jack Out!


Bandiera rossa la trionferà
Evviva il socialismo e la libertà.
Re: Free Walther Moddel [Re: JackTheRipper] #111086
02/07/07 11:23
02/07/07 11:23
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
did you make it in highpoly and then convert it to lowpoly?
it's missing hellish amount of details, and the skin is bit off.

Else, good work, but tweak it a bit ;P


"Yesterday was once today's tomorrow."
Re: Free Walther Moddel [Re: Inestical] #111087
02/07/07 11:42
02/07/07 11:42
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
User
demiGod  Offline
User

Joined: Mar 2006
Posts: 752
Portugal
I think its a way better than the first one you shown in another thread, however it can be improved. For instance, if you used that image as reference, i dont know why did you made those straight edges, if you subdivide the mesh a little you will increase the polycount but then you can model the corners more rounded and still more realistic, using the image as reference.
Well, just some ideas.

Re: Free Walther Moddel [Re: demiGod] #111088
02/07/07 15:09
02/07/07 15:09
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
hm looks like something happened when I converted it to MED
anyway thx for you tips


Visit:
schwenkschuster-design.de
Re: Free Walther Moddel [Re: aztec] #111089
02/08/07 21:19
02/08/07 21:19
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Overal oke looking weapon aztec, but I'll try to remake the weapon you maded just to equal the LOD in it I'll guess it will be finished tomorrow.

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Free Walther Moddel [Re: frazzle] #111090
02/09/07 22:13
02/09/07 22:13
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Here's the model, just to equal your low poly model to a high poly weapon.
This is necessairy to look which important detail you included into your model relative to your poly count



Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Free Walther Moddel [Re: frazzle] #111091
02/09/07 22:24
02/09/07 22:24
Joined: Dec 2005
Posts: 252
MyOwnKingdom
nipx Offline
Member
nipx  Offline
Member

Joined: Dec 2005
Posts: 252
MyOwnKingdom
O_O really sweet model!

What software did you use? You gonna share it(model) with us?


nipx

Re: Free Walther Moddel [Re: nipx] #111092
02/10/07 21:06
02/10/07 21:06
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
I modeled it in 3ds max
Well I can think about it but I just posted it out to equal the amount of detail in it relative to the poly count.
...
I'll contribute it but I must warn you that it contains lots of polies because it was only shown as an exhibition, it may be used in any project, credits would be appriciated
Colt

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Free Walther Moddel [Re: frazzle] #111093
02/12/07 14:19
02/12/07 14:19
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Definatly great looking Moddel there
Frazzle
Maybe I should try on 3DMax too^^
oh and thank for the lots of tips.
Regards
Aztec


Visit:
schwenkschuster-design.de

Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1