Gamestudio Links
Zorro Links
Newest Posts
Newbie Questions
by fairtrader. 12/05/23 14:22
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
Combine USD & BTC Pairs In Asset Loop
by TipmyPip. 11/26/23 08:30
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
4 registered members (AndrewAMD, Quad, soulman3, Ayumi), 675 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
intermediate DDs (between games/apps) #111936
02/14/07 17:38
02/14/07 17:38
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline OP
Senior Expert
HeelX  Offline OP
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Hello folks,

There are a lot of papers about how to write a DD - for games. But what should I do if I want to write a DD for an innovative application concept that is an intermediate media product (both a "real" application (functionality) but with multiuser media experience elements)? I ask for this here in the game legal and business section because my DD should describe the programming process rather then describe "the image" or "the idea" behind the application concept (like a patent does for "ideas" and "concepts").

I'm open for any advices.

Cheers
Christian

Re: intermediate DDs (between games/apps) [Re: HeelX] #111937
02/14/07 19:34
02/14/07 19:34
Joined: Mar 2003
Posts: 4,427
Japan
A
A.Russell Offline
Expert
A.Russell  Offline
Expert
A

Joined: Mar 2003
Posts: 4,427
Japan

Use UML.

I use Enterprise Architect, and not only does it make great looking documents that you can use in your design document, but you can round-trip engineer your application and keep everything tidy and easy to find visually.

You can use UML for all sorts of things, like interface design, use-case diagrams, project management, database design, network diagrams, to name a few.

Re: intermediate DDs (between games/apps) [Re: A.Russell] #111938
02/14/07 19:44
02/14/07 19:44
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline OP
Senior Expert
HeelX  Offline OP
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Whoaw, UML. I use the UML to design my OOP java applications with pen and paper, never though of using it for other purposes.

I will have a look tomorrow! Thanks.
Cheers, Christian

Re: intermediate DDs (between games/apps) [Re: HeelX] #111939
02/14/07 19:57
02/14/07 19:57
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
well, do bare in mind that UML only applies to OO designed programmes. So if you want to write a DD for a game with UML, make sure you lay out the whole game in a OO capable language (such as JAVA or C#, C++ does have support for OO but not native) so 3DGS would be out of the question (using c-script)


BASIC programmers never die, they GOSUB and don't RETURN.
Re: intermediate DDs (between games/apps) [Re: bstudio] #111940
02/19/07 04:29
02/19/07 04:29
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
I don't see why UML would have to be OO only.

I've used UML extensively in my Technical Design Document with 3DGS.

I go from Use Case to Activity Diagram to Sequence Diagram and finally to Collaboration Diagram, each step getting more in depth and closer to implementation than the last.


Moderated by  checkbutton, mk_1 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1