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quick question about graphic cards
#112001
02/15/07 00:15
02/15/07 00:15
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Joined: Jun 2004
Posts: 139 Illinois
Sharx
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If I made a game with shaders, put it on a disc, and ran it on a PC that only had the default graphics card what would happen? Would I get an error message? would the game be slower? would the effects just not show?
I discovered video game development was not my life's passion, that's why I'M SELLING MY 3D GAME STUDIO PRO for 1/3 of the full price.
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Re: quick question about graphic cards
[Re: Sharx]
#112002
02/15/07 02:26
02/15/07 02:26
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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Depends on the computer...
And what do you mean by default graphics card? Most newer computers have high-end graphics cards by default.
xXxGuitar511 - Programmer
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Re: quick question about graphic cards
[Re: xXxGuitar511]
#112003
02/15/07 03:41
02/15/07 03:41
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Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
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not necessarily, a lot of computers have integrated graphics cards, actually most of them do, now most new GAMING computers have high end graphics cards. as far as the shaders go, you need to work around it, there is a command in 3dgs that returns the shader version that that card has, you just would put an if statement saying if graphics card has shader model x, then run shader x, else use default shading.
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Re: quick question about graphic cards
[Re: lostclimate]
#112005
02/15/07 14:00
02/15/07 14:00
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Joined: Jun 2004
Posts: 139 Illinois
Sharx
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oh I see. So I have to tell 3DGS to use a shader IF their card supports it, otherwise use no shader. Makes sense. Just asking out of curiousity, if I didn't use that code then would I get an error message?
xXxGuitar511 - I meant an intergrated graphics card, my bad.
I discovered video game development was not my life's passion, that's why I'M SELLING MY 3D GAME STUDIO PRO for 1/3 of the full price.
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Re: quick question about graphic cards
[Re: broozar]
#112007
02/15/07 14:10
02/15/07 14:10
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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I really don't know much about the integrated graphics cards, so I don't know their capabilities. It will need to support DX9 and whatever shader version u are using (Probably VSPS 2.0)
xXxGuitar511 - Programmer
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Re: quick question about graphic cards
[Re: broozar]
#112008
02/15/07 15:41
02/15/07 15:41
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Joined: Jun 2004
Posts: 139 Illinois
Sharx
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oh okay, it's a dx9 though. And I think integrated graphic cards don't support shaders period.
I discovered video game development was not my life's passion, that's why I'M SELLING MY 3D GAME STUDIO PRO for 1/3 of the full price.
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Re: quick question about graphic cards
[Re: Sharx]
#112009
02/15/07 15:54
02/15/07 15:54
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
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Quote:
oh okay, it's a dx9 though. And I think integrated graphic cards don't support shaders period.
Not always, newer integrated graphics cards sometimes do support shaders. By the way, things are changing anyway, looking at the near future plans of Intel;
Meanwhile ATI Technologies and Nvidia Corp., both leading suppliers of standalone graphics processors, are doing their best to introduce high-performance graphics processing units that are compliant with DirectX 10 next-generation application programming interface, Intel Corp., who is leading supplier of built-in graphics cores, may introduce a cost-effective solution that boasts with at least some DirectX 10 capabilities already this year.
Several slides, which presumably come from a roadmap of Intel Corp., that have been published over HKEPC web-site suggest that Intel’s forthcoming G965 chipset will have a built-in graphics core that not only supports DirectX 9.0 shader model 3.0, but also will have DirectX 10 shader model 4.0 functionality. In case the information is correct, this may be the first time for Intel Corp. to offer the latest multimedia functionality with its integrated graphics cores. A random link with some info: http://forumz.tomshardware.com/hardware/...pict198153.html
Cheers
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