I tried adding terrain to my game. When I built WMB and ran the level the terrain was invisible. (Yes I made sure invisible was not checked under the terrain's properties.) I was able to walk on the terrain like it was a solid object, but I still was not able to see it when I ran the game.
I am thinking the problem could be because the Material under the terrain's properties was set to ndef.
maybe you use texture with alpha channel? 32bit .tga? the model and terrain will transparent or invisible, if you want use alpha channel you should added script for terrain or model action