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sVegetation #112751
02/20/07 07:12
02/20/07 07:12
Joined: Feb 2007
Posts: 20
A
Angwie_Tea Offline OP
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Angwie_Tea  Offline OP
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A

Joined: Feb 2007
Posts: 20
why if I included svegetation with template 5 or 6 I got error in ent_create(...) no level? I use player walk_figh for template 5 or plbip01 for template 6.
but if I deleted gid in function main() and use player action from svegetation its work..
Should I use new player Action and cannot use player action in template?

Re: sVegetation [Re: Angwie_Tea] #112752
02/22/07 17:12
02/22/07 17:12
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

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George  Offline

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Mixing the templates and the code from Aum requires a few changes. As an example, you need to make sure that the player uses the same pointer in my articles and in the templates. To correct that, place this line of code at the beginning of your template player action:

player = my;

Re: sVegetation [Re: George] #112753
03/26/07 15:58
03/26/07 15:58
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
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Nowherebrain  Offline
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Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
I liked this script quite a bit, but I've been having trouble changing it to read from an entSkin(x) rather than the rgb map..."colormap", I've decided I want to use it to dynamically setup parts of my level(general beautification).

any ideas?


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: sVegetation [Re: Nowherebrain] #112754
03/26/07 17:20
03/26/07 17:20
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

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George  Offline

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
I might write an article that deals with vegetation placement in one of the future magazines.

Re: sVegetation [Re: George] #112755
03/26/07 23:47
03/26/07 23:47
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
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Nowherebrain  Offline
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Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
thanks, "bugg George time" aum63??? how soon, I live by AUM's.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: sVegetation [Re: Nowherebrain] #112756
03/27/07 09:57
03/27/07 09:57
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

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George  Offline

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Posts: 2,011
Bucharest, Romania
Should be ready in a few days.

Re: sVegetation [Re: George] #112757
03/27/07 14:51
03/27/07 14:51
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
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Nowherebrain  Offline
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Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Excellent, sorry about the prodding, and thanks.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: sVegetation [Re: Nowherebrain] #112758
03/27/07 19:46
03/27/07 19:46
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

Expert
George  Offline

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Don't worry - it's good to know that I've got a fan


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