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water shader for 6.5 commercial edition #114963
03/04/07 08:21
03/04/07 08:21
Joined: Jan 2004
Posts: 72
J
Jikito Offline OP
Junior Member
Jikito  Offline OP
Junior Member
J

Joined: Jan 2004
Posts: 72
I just upgraded to 6.5, according to Aum 59 one of the shaders was supposed to work with commercial edition. I am not sure wich one I need to do it.
I tried the enviroment one, tried to change my skycube and i still get a default sky.. tried the mirrior one and i just get an unanimated grayish plane.
any suggestions?

Re: water shader for 6.5 commercial edition [Re: Jikito] #114964
03/04/07 14:25
03/04/07 14:25
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
mirrors only work for professional. as far as the sky goes, did you look in the manual? there was a sky texture in one of the folders that comes with the new template_6 download. 6.50.6 i think.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: water shader for 6.5 commercial edition [Re: Blink] #114965
03/05/07 16:25
03/05/07 16:25
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
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mpdeveloper_B  Offline
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Joined: Feb 2006
Posts: 2,185
there is a shader that works with commercial, i'll have to find it, but it doesn't actually mirror it, you create a skycube out of the level, and it uses it and a normal map to make water, i'll try to find it and upload it for you


- aka Manslayer101
Re: water shader for 6.5 commercial edition [Re: Jikito] #114966
03/05/07 16:33
03/05/07 16:33
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
That shader uses a extra image to look up the information of your skycube. Changing your skycube in your level won't change this, you need to change the image file the shader reads from instead.

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: water shader for 6.5 commercial edition [Re: PHeMoX] #114967
03/05/07 17:03
03/05/07 17:03
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
You could use Sylex3. This includes mirror reflection of your world...

But Sylex3's a little hard to work with and implement correctly...


xXxGuitar511
- Programmer
Re: water shader for 6.5 commercial edition [Re: xXxGuitar511] #114968
03/06/07 09:22
03/06/07 09:22
Joined: Jul 2006
Posts: 69
P
piposlav Offline
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piposlav  Offline
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P

Joined: Jul 2006
Posts: 69
can you tell me,can i use sylex in standard/extra version ??? (what is lowest edition to use sylex plugin)

Re: water shader for 6.5 commercial edition [Re: piposlav] #114969
03/06/07 14:09
03/06/07 14:09
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
ah, yeah it's comm & pro only. Sorry...

I'm not sure why though...


xXxGuitar511
- Programmer

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