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ANIMA:Science-Fiction FPS Shooter #115019
03/04/07 18:22
03/04/07 18:22
Joined: Jan 2004
Posts: 620
Germany
TimeOut Offline OP
User
TimeOut  Offline OP
User

Joined: Jan 2004
Posts: 620
Germany
I work since a few Months on this Science Fiction Shooter.
You play on a spaceship and in a Forschungslabor.
There are 7,8 Levels with 6 to 8 different enemies.
You play a Andriod which has some special skills.
I planned to add some RGB Elements when i have the time and when it is possible.
The Game will be completed free.

!IM looking urgent for German members, so when you are interested in it you can see it in the job forum.!

So here a few pictures without enemies, weapons, i hope you liked it anyhow.














Last edited by TimeOut; 03/04/07 18:32.

Athlon 64 3700+ 2048 MB DDR PC400 Dual Corsair XFX Geforce 7800 GT A6 Commercial 6.4
Re: ANIMA:Science-Fiction FPS Shooter [Re: TimeOut] #115020
03/04/07 18:25
03/04/07 18:25
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Sorry but I cant see the pics


Visit:
schwenkschuster-design.de
Re: ANIMA:Science-Fiction FPS Shooter [Re: aztec] #115021
03/04/07 18:28
03/04/07 18:28
Joined: Jul 2006
Posts: 69
P
piposlav Offline
Junior Member
piposlav  Offline
Junior Member
P

Joined: Jul 2006
Posts: 69
pls ,tell me how you do shadow (technique - stencil/lightmap/shadowmap...)

Re: ANIMA:Science-Fiction FPS Shooter [Re: aztec] #115022
03/04/07 18:28
03/04/07 18:28
Joined: Jan 2004
Posts: 620
Germany
TimeOut Offline OP
User
TimeOut  Offline OP
User

Joined: Jan 2004
Posts: 620
Germany
Now it works i think or not. Plz wait i moment i load it to my private ftp.

Last edited by TimeOut; 03/04/07 18:29.

Athlon 64 3700+ 2048 MB DDR PC400 Dual Corsair XFX Geforce 7800 GT A6 Commercial 6.4
Re: ANIMA:Science-Fiction FPS Shooter [Re: aztec] #115023
03/04/07 18:30
03/04/07 18:30
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
Looks like you did a nice job on the leveling. Particle effects might need some more work, but not that much. It's looking good!
Kinda miss the bots/opponents/elements in the level...

Micha


~"I never let school interfere with my education"~
-Mark Twain
Re: ANIMA:Science-Fiction FPS [Re: TimeOut] #115024
03/04/07 18:32
03/04/07 18:32
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
Expert
Xarthor  Offline
Expert

Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Well that doesn't look bad TimeOut.
Pretty good, some things look a bit "blocky" and its a bit empty overall, but its a nice start.

Are thoses textures made by you?

Re: ANIMA:Science-Fiction FPS [Re: Xarthor] #115025
03/04/07 18:38
03/04/07 18:38
Joined: Jan 2004
Posts: 620
Germany
TimeOut Offline OP
User
TimeOut  Offline OP
User

Joined: Jan 2004
Posts: 620
Germany
Yes its alle made by me, very hard work and its very time-consuming.


Athlon 64 3700+ 2048 MB DDR PC400 Dual Corsair XFX Geforce 7800 GT A6 Commercial 6.4
Re: ANIMA:Science-Fiction FPS [Re: Xarthor] #115026
03/04/07 18:40
03/04/07 18:40
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
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Joined: May 2002
Posts: 2,541
Berlin
Looks good. Partially a little blocky. But in the first frame it looks fantastic. I like the "blocky" pipes tere very much. Has realy a new touch of alien design. Maybe you can keep that touch through the game. But watch out. Only in the first screenshot that blocky style looks good. In the red screen shot it´s the worst. But all in one pretty good.

The particle effects are not yet perfect. Escpacially the second. The first spark effect looks like it has too many sparks. If something sparks as much as that, there is usually a big blue spark (/flame) in the center. But for a common spark too many sparks

Good job! Keep it on!


:L
Re: ANIMA:Science-Fiction FPS [Re: EX Citer] #115027
03/04/07 18:48
03/04/07 18:48
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Nice, keep up the good work, I don't like the red screen (blocky, no shadows visible I guess, empty, too much red etc.) but the rest looks really great!

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: ANIMA:Science-Fiction FPS [Re: PHeMoX] #115028
03/04/07 19:23
03/04/07 19:23
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Okay now I see them they look realy nice


Visit:
schwenkschuster-design.de
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