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Re: enet [Re: fastlane69] #116243
03/10/07 21:37
03/10/07 21:37
Joined: Jun 2005
Posts: 130
K
khanoftruth Offline
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khanoftruth  Offline
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K

Joined: Jun 2005
Posts: 130
I didn't know that you could multiplayer in light c.


The Galvanic Productions Hompage: www.GalvanicProductions.tk For our current project, click on the Nirvana link.
Re: enet [Re: khanoftruth] #116244
03/10/07 22:32
03/10/07 22:32
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
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fastlane69  Offline
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Joined: Mar 2003
Posts: 5,377
USofA
You can't yet but it's in the works (no idea when though).

Re: enet [Re: fastlane69] #116245
03/11/07 22:35
03/11/07 22:35
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
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D3D  Offline
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Joined: Apr 2006
Posts: 1,551
Netherlands
Maybe i'm wrong, but with the standard/extra edition you can't do multiplayer games? The free Lite-C version is based on one of these two. However, if you buy A7 commercial you get Lite-C for free (in the package) and it should be feature comparable with your gamestudio edition.


smile
Re: enet [Re: D3D] #116246
03/12/07 00:43
03/12/07 00:43
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
Expert
lostclimate  Offline OP
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
well if you use enet, you can do multiplayer with those two editions

Re: enet [Re: lostclimate] #116247
03/12/07 00:46
03/12/07 00:46
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

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TWO  Offline

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T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
And if you wait 2 or 3 days you can have a MP plugin which has features like in wow, without all the winsock sh!t.

Re: enet [Re: TWO] #116248
03/12/07 00:54
03/12/07 00:54
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
Expert
lostclimate  Offline OP
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
???? you making a new one? thanks in advance if so

Re: enet [Re: lostclimate] #116249
03/12/07 10:25
03/12/07 10:25
Joined: Jun 2005
Posts: 130
K
khanoftruth Offline
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khanoftruth  Offline
Member
K

Joined: Jun 2005
Posts: 130
You want to let us all now when it comes out? Thanks. I have been reading your other posts, and your DLL looks to be great.


The Galvanic Productions Hompage: www.GalvanicProductions.tk For our current project, click on the Nirvana link.
Re: enet [Re: khanoftruth] #116250
03/13/07 15:48
03/13/07 15:48
Joined: Mar 2004
Posts: 277
Zagreb
R
r00tsh3ll Offline
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r00tsh3ll  Offline
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R

Joined: Mar 2004
Posts: 277
Zagreb
Enet rules
It doesnt offer any "higher level multiplayer gadgets" (like solving stuff that should be solved with some dead reckoning alike scripts) its basicly a UDP lib for transporting packets across net. It does have some nice things that UDP libs usualy dont have. Was created for one FPS game and it offers decent performace for that job.

Re: enet [Re: r00tsh3ll] #116251
03/15/07 18:49
03/15/07 18:49
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

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TWO  Offline

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
Maybe you want to take a look at this page. There are the most avaible development libarays, including network libs, listed.

Re: enet [Re: TWO] #116252
03/16/07 17:53
03/16/07 17:53
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Hey nice list, thanks!

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
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