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Re: TIGRS - Indie's ESRB?
[Re: Doug]
#117772
03/23/07 20:10
03/23/07 20:10
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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Rockstar had to release a new version of the game without this content for some retailers to even start thinking about maybe selling GTA:San Andreas again ... I would be interested in knowing their exact 'loss' if the total sum turned out negative, Quote:
Interesting. I thought they got away with just a bunch of bad PR...
Same here, more or less, I at first thought they had won the case, but when retailers started to complain about the rating being off and things, Rockstar decided to release a non-hot coffee version, otherwise the game would have sold remarkably less because of the retailers not wanting to sell the game. That at least was what I thought had happened...but in this case not so sure.
There was also this settlement with a grandma who bought GTA:San Andreas and complaint about the whole hot coffee thing. (Well, forget the mod, weren't the profanity and violence enough of a shock (apparently insufficient to deter the grandma from buying it in the first place)?
Cheers
Last edited by PHeMoX; 03/24/07 03:54.
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Re: TIGRS - Indie's ESRB?
[Re: fastlane69]
#117774
03/24/07 05:48
03/24/07 05:48
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Joined: Aug 2001
Posts: 2,320 Alberta, Canada
William
Expert
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Expert
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
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I don't know if the hot coffee incident alone will sink Rockstar, but there have been many problems with it's parent company Take2, with the CEO resigning over bad financial practices. But, I wouldn't be surprised if things change around after GTA4 is released, surely a big $$$ game. And they've got Bioshock this year, it should also do well.
I never really seen the point of putting hidden things in games that isn't meant to be find at one point or another. I am going to think the person who put the content meant for someone to find it eventually, or there would be no point for putting it in. It's a good thing the ESRB came down hard, it's good to have a credible industry.
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Re: TIGRS - Indie's ESRB?
[Re: PHeMoX]
#117777
03/27/07 18:26
03/27/07 18:26
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
Senior Expert
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Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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Quote:
...Well, forget the mod, weren't the profanity and violence enough of a shock...?
It's okay to kill hookers in the USA, you just can't be seen having sex with them (yes, this is sarcasm).
To add to the controversy, the general public (and most law-makers) have some weird ideas about what really is in "Hot Coffee". For one, there isn't any nudity. None. The mini-game is just two people "dry humping" in bed.
I understand that R* should of either removed the content (which may have been tricky given how large the game was) or shown it to the ESRB. But it is kind of weird to ban content in a game that would be acceptable on night time TV.
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Re: TIGRS - Indie's ESRB?
[Re: Doug]
#117778
03/28/07 04:59
03/28/07 04:59
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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Quote:
To add to the controversy, the general public (and most law-makers) have some weird ideas about what really is in "Hot Coffee". For one, there isn't any nudity. None. The mini-game is just two people "dry humping" in bed.
Yeah, it's just as super strange as people assuming for no apparent logical reason that virtually killing people in counter strike:source would actually 'teach children to become emotionally detached enough to have no problems with killing someone in real life'. Games are not virtual killing simulations, and off course virtuality is nothing like reality. You can hardly compare clicking a mousebutton with pulling a trigger and feeling a real recoil.
I tend to blame the media hype for this kind of disinformation, sometimes the media jumps on those false details and presents them as 'facts'. Really unfair for the gamers' and developers' point of view,
Cheers
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