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Saving level before checking it? #118611
03/21/07 14:30
03/21/07 14:30
Joined: Apr 2006
Posts: 737
Ottawa, Canada
O
Ottawa Offline OP
User
Ottawa  Offline OP
User
O

Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi!
Did something change in WED about saving the level?

It seems to me that in the past I could :

Change the position of an entity in the level
Build the level (.wmb)
Run the level and see the changes.
If I was satisfied I would then save the level (.wmp)

Now :

I have to save (.wmp) the level before I can run the level
and see the changes that I have made.

Change the position of an “entity” in my level
Build the level (.wmb)
Save level (.wmp)
Run level

Comment :
It has happened in the past that I was not satisfied with the changes in the level and then by closing WED without saving the (.wmp) file I could get back to the previous situation and start over. Now???


Hope this helps!
Ottawa laugh

Ver 7.86.2 Pro and Lite-C
Re: Saving level before checking it? [Re: Ottawa] #118612
03/21/07 15:49
03/21/07 15:49
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
The map compiler is not able to determine whether you saved your level or not. So it does not matter if you save your new entity positions before or after compiling.

Re: Saving level before checking it? [Re: jcl] #118613
03/21/07 22:45
03/21/07 22:45
Joined: Apr 2006
Posts: 737
Ottawa, Canada
O
Ottawa Offline OP
User
Ottawa  Offline OP
User
O

Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi jcl!


I will see if I can reproduce this situation again and get back to you with more details if it happens again.

Like I said the changes That I made in WED where not visible unless I saved the file.


Hope this helps!
Ottawa laugh

Ver 7.86.2 Pro and Lite-C

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