I have a huge collection of great models in .3DS files. I can import them in MED, complete with textures - no problem. I can save them in my \work folder as .mdl files. I can re-open them in MED or I can add them to my game in WED, all with no problems. I can position them and scale them in MED...
The problem is: when I build & run my game, the models that originated as .3DS files are not present. I can't see them and I can't interact with them!
Does anyone know what the problem is?
Last edited by mdolinar; 03/21/07 20:06.