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sword trails #120160
03/30/07 03:19
03/30/07 03:19
Joined: May 2005
Posts: 83
Texas
mocosgames Offline OP
Junior Member
mocosgames  Offline OP
Junior Member

Joined: May 2005
Posts: 83
Texas
I made a code that creates a real time trail behind objects such as swords. Its free to use for anything you want.



http://mocosgames.com/sword.zip

Re: sword trails [Re: mocosgames] #120161
03/30/07 04:06
03/30/07 04:06
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline
Senior Member
Andvari  Offline
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
man that's great! looks just as good as the "Ghost Trails" plugin for 3dsmax


Need custom 3d modelling, rigging or animations? check my portfolio at http://www.lowpolyarts.com
Re: sword trails [Re: Andvari] #120162
03/30/07 07:33
03/30/07 07:33
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
User
cartoon_baboon  Offline
User

Joined: Feb 2006
Posts: 616
Netherlands
Thanks Mocosgames, this is extremely useful! Looks great!

cartoon_baboon

Re: sword trails [Re: mocosgames] #120163
03/30/07 13:46
03/30/07 13:46
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Same here mocosgames, nice contribution !!
The effect looks oke but it's the effect itself that is important not the look, this can be changed or adapted via EP3

Cheers

Frazzle


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Re: sword trails [Re: frazzle] #120164
03/30/07 21:13
03/30/07 21:13
Joined: May 2005
Posts: 83
Texas
mocosgames Offline OP
Junior Member
mocosgames  Offline OP
Junior Member

Joined: May 2005
Posts: 83
Texas
Its not a particle effect, it uses a model. Just change the texture for trail.mdl if you want it to look different.

Re: sword trails [Re: mocosgames] #120165
03/30/07 21:31
03/30/07 21:31
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
well well well, i and my friend were looking for this, very nice model deformation, and because it's a model, you can skin it to be waaaay different, good job


- aka Manslayer101
Re: sword trails [Re: mocosgames] #120166
03/30/07 22:32
03/30/07 22:32
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline
Junior Member
mpdeveloper_A  Offline
Junior Member

Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
Yes we can really use this. Thank you very much. If we add this to our 3d beam sabers it will look great.

Re: sword trails [Re: mpdeveloper_A] #120167
03/31/07 10:01
03/31/07 10:01
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
I ever wanted to make something like that, but had no idea hos to make it...thank you mocosgames, great contribution

Re: sword trails [Re: Scorpion] #120168
04/01/07 01:58
04/01/07 01:58
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
awesome! i am going to try using it for a hammer weapon.

Re: sword trails [Re: Blink] #120169
05/19/07 11:35
05/19/07 11:35
Joined: Mar 2005
Posts: 527
Netherlands
RJDL Offline
Developer
RJDL  Offline
Developer

Joined: Mar 2005
Posts: 527
Netherlands
this is excactly what i've been looking for, but the link seems to be expired.
could you please upload it again?
thank you in advance

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