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Re: Easy street creation tool [Re: JetpackMonkey] #120297
04/21/07 08:50
04/21/07 08:50
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
oliver, will icex 2.0 work with a7? or will it be abandoned and only support a6.3?

Re: Easy street creation tool [Re: ulf] #120298
04/21/07 11:56
04/21/07 11:56
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Quote:

1. What are the roads made of-- MDL?




Yes, they made of MDL.

Quote:

2. Will the height adjustment part of the tool automatically lift/grade a terrain to match the road?





Yes, this is also planned

Quote:

3. If the road is polymesh/MDL geometry, is it be "baked" into a solid piece of geometry which sits on top of the terrain, so that it could be later used by the ABT scene manager or vent's awesome MDL shadow mapper, or is it dynamically regenerated with each level load?





In the editor itself it is dynamically gerenerated with each level load because of editing it after level reload. If you use the "export-function" there will be generated a solid mesh that you can load in MED oder so something else with it.

Quote:

oliver, will icex 2.0 work with a7? or will it be abandoned and only support a6.3?





I can't say anything about IceX 2 and A7 at the moment.


Here is a new screen with height-adjustment:


Re: Easy street creation tool [Re: oliver2s] #120299
04/22/07 10:20
04/22/07 10:20
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Whohoooooo this looks great


Visit:
schwenkschuster-design.de
Re: Easy street creation tool [Re: aztec] #120300
04/23/07 14:09
04/23/07 14:09
Joined: Dec 2006
Posts: 65
A
andy_1984 Offline
Junior Member
andy_1984  Offline
Junior Member
A

Joined: Dec 2006
Posts: 65
any chance of it making out of blocks aswel ?

reason i ask is im using newton for my driving game and models dont work for roads

Last edited by andy_1984; 04/23/07 14:19.
Re: Easy street creation tool [Re: andy_1984] #120301
04/23/07 14:21
04/23/07 14:21
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Quote:

any chance of it making out of blocks aswel ?

reason i ask is im using newton for my driving game and models dont work for roads




No sorry, streets are mostly used in outdoor levels and blocks are really slow there. It doesn't make much sense to convert the street into blocks.

Re: Easy street creation tool [Re: oliver2s] #120302
04/23/07 14:29
04/23/07 14:29
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
you can use models with newton. You just have to use invisible blocks with a mass of 0 [zero so they don't move]...


xXxGuitar511
- Programmer
Re: Easy street creation tool [Re: xXxGuitar511] #120303
04/23/07 17:10
04/23/07 17:10
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
@oliver2s: That last image you posted should sell it nicely. I know from first hand experience that creating something like that in WED is a pain. I had a pretty big exterior once with a winding road around a lake (yes, I do tackle the occasional countryside exterior ). The level has been abandoned, however maybe I can finish it with this tool.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Easy street creation tool [Re: Orange Brat] #120304
04/23/07 20:08
04/23/07 20:08
Joined: Dec 2006
Posts: 65
A
andy_1984 Offline
Junior Member
andy_1984  Offline
Junior Member
A

Joined: Dec 2006
Posts: 65
just got thinking... if it can be exported to .3ds or other well know formats in segments and not the one big chunk it could be easily converted to blocks through other means

Re: Easy street creation tool [Re: andy_1984] #120305
04/23/07 21:27
04/23/07 21:27
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
With the technique of this tool you can not only create streets, if I just use another model, e.g. an underground train tunnel I could easily create a big subway tunnel or a large bridge with many tiles and so on and on...

Re: Easy street creation tool [Re: oliver2s] #120306
04/24/07 00:58
04/24/07 00:58
Joined: Jun 2005
Posts: 656
G
Grafton Offline
User
Grafton  Offline
User
G

Joined: Jun 2005
Posts: 656
Can it create a loop?


Not two, not one.
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