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Torque Constructor release - April 9th - for free #121095
04/02/07 22:46
04/02/07 22:46
Joined: Apr 2004
Posts: 83
DWilki Offline OP
Junior Member
DWilki  Offline OP
Junior Member

Joined: Apr 2004
Posts: 83
Just thought you should know that constructor is being release for free April 9th. It will work with TGE and TGEA.

Link

Enjoy~

Re: Torque Constructor release - April 9th - for f [Re: DWilki] #121096
04/03/07 07:06
04/03/07 07:06
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
wow...! thanks for informing us.

Re: Torque Constructor release - April 9th - for f [Re: broozar] #121097
04/03/07 10:42
04/03/07 10:42
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
well, who knows. it states "Torque Constructor Releases April 9 ...for FREE - April 1,2007"

you know about 1April jokes??

Re: Torque Constructor release - April 9th - for f [Re: ello] #121098
04/03/07 11:35
04/03/07 11:35
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Looks like a Great tool, maybe i Download it...

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Torque Constructor release - April 9th - for free [Re: DWilki] #121099
04/03/07 14:23
04/03/07 14:23
Joined: Apr 2004
Posts: 83
DWilki Offline OP
Junior Member
DWilki  Offline OP
Junior Member

Joined: Apr 2004
Posts: 83
It's not a joke. Confirmed by many GG employee's. Still, my opinion is that 3DGS is a better tool, though TGEA has very good support for shaders. I was in BETA and own TGEA. I just find the lack of documentation and the fact the engine is very FPS centric troublesome. I do like the fact that the engine is cross plaform.

I hope that 3DGS supports shaders, soft shadows etc soon as part of the base package.

Last edited by DWilki; 04/03/07 14:24.
Re: Torque Constructor release - April 9th - for f [Re: DWilki] #121100
04/04/07 12:54
04/04/07 12:54

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Thanx for the tip!
Hope their server is stable enough on 9th

mercuryus

Re: Torque Constructor release - April 9th - for f [Re: ] #121101
04/04/07 14:44
04/04/07 14:44
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
can anyone download it for me, i am away on monday

Re: Torque Constructor release - April 9th - for f [Re: ello] #121102
04/04/07 14:47
04/04/07 14:47
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Yep, I will download two pieces or even more


Models, Textures and Games from Dexsoft
Re: Torque Constructor release - April 9th - for f [Re: Machinery_Frank] #121103
04/04/07 14:56
04/04/07 14:56
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
i have been looking at torque up close, and I can't handle the lack of documentation and apparently polycollision is something new and experimental with a lot of problems.. aside from cross platformness and terrain engine, I don't really see the big advantage.. well maybe if the docs or technical info went beyond the brief, superficial ones were available, i'd think differently.

Re: Torque Constructor release - April 9th - for free [Re: DWilki] #121104
04/04/07 16:06
04/04/07 16:06
Joined: Apr 2004
Posts: 83
DWilki Offline OP
Junior Member
DWilki  Offline OP
Junior Member

Joined: Apr 2004
Posts: 83
Just a note that constructor will only be available to licensed users of TGE and TGEA. It won't be available to the general public. I should have added that to my initial post.

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