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SYBEX???? #121601
04/05/07 12:23
04/05/07 12:23
Joined: Sep 2005
Posts: 508
Texas
not_me Offline OP
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not_me  Offline OP
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Texas
does anybody know how to set up this sybex3.0 stuff? i tried and all i get are errors saying "invalid file name"


-Initiate Games
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http://www.sckratchmagazine.com
Re: SYBEX???? [Re: not_me] #121602
04/05/07 12:46
04/05/07 12:46
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
Sylex3...

Sorry, I don't have my script ATM, I'll post my code for the Main() function later...


xXxGuitar511
- Programmer
Re: SYBEX???? [Re: xXxGuitar511] #121603
04/05/07 20:09
04/05/07 20:09
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
Have you tried to implement my "Templates" (The updated Version)? (http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/724577/page/0/fpart/1/vc/1)

If yes, what errors have you got?

Slin

Last edited by Slin; 04/05/07 20:10.
Re: SYBEX???? [Re: Slin] #121604
04/05/07 23:04
04/05/07 23:04
Joined: Sep 2005
Posts: 508
Texas
not_me Offline OP
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not_me  Offline OP
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Texas
i have used your templates and it says "invalid file names" when i try and run the level. and im using 3dgs commercial edition ver 6.4.


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Re: SYBEX???? [Re: not_me] #121605
04/06/07 12:15
04/06/07 12:15
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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"invalid file names", wich filenames are invalid? Do you get the error if you try to run your level or just when loading it into WED?
And a last question, wich 3DGS Version are you using?

Re: SYBEX???? [Re: Slin] #121606
04/06/07 13:30
04/06/07 13:30
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
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bstudio  Offline
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Netherlands
Quote:


and im using 3dgs commercial edition ver 6.4.




quess you missed it


BASIC programmers never die, they GOSUB and don't RETURN.
Re: SYBEX???? [Re: bstudio] #121607
04/06/07 14:37
04/06/07 14:37
Joined: Sep 2005
Posts: 508
Texas
not_me Offline OP
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not_me  Offline OP
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Posts: 508
Texas
the errors are "
invalid filename:
SLX3Content/watershader.fx

invalid filename:
SLX3_PostProcessing.wdl

invalid filename:
SLX3Content/rain_drops.fx

these are the invalid file names. in the order of which they appear
and i get the error when i try and run the level in wed. i cant run levels from sed because it always tries to run display00.wdl. even when i syntax check it checks display00.wdl and not my current script.

Last edited by not_me; 04/06/07 14:39.

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Re: SYBEX???? [Re: not_me] #121608
04/06/07 14:50
04/06/07 14:50
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
These errors aren´t a problem you can ignore them. You get them if you open your projekt in WED. What kind of error do you get if you try to run your level?

@bstudio: Yeah I missed it^^

Re: SYBEX???? [Re: Slin] #121609
04/06/07 15:12
04/06/07 15:12
Joined: Sep 2005
Posts: 508
Texas
not_me Offline OP
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not_me  Offline OP
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Posts: 508
Texas
well..i dont get any errors...
when i try and run the level.


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Re: SYBEX???? [Re: not_me] #121610
04/06/07 15:14
04/06/07 15:14
Joined: Sep 2005
Posts: 508
Texas
not_me Offline OP
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not_me  Offline OP
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Posts: 508
Texas
another question while im here. i run my level. and my player starts doing this bouncing thing. hell start off standing still. then hell shake alittle. then the bouncing gets extremely violent. to the point where you cant see where your going... the model its self is fine and the model is on the terrain. but yet it does this crazy bouncing thing.

and how do i use these functions. like SLX3_Blur(HBLUR,VBLUR); and all the other functions listed in the read me

Last edited by not_me; 04/06/07 15:37.

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