About no animations in the engine: Maybe a stupid question, but do you have code for the entity? Are you using the templates?
Without code there won´t be animations.
Here is a simple example action for testing the stand animation:
action bobby
{
var animpercent;
while(1)
{
ent_animate(my, "stand", animpercent, anm_cycle);
animpercent+= 0.75 * time;
wait(1);
}
}
The picture on the left looks strange. Did you import this model from a different tool? Are you using a special material setting or .fx file? As if there is no gouraud shading ...
Make sure, that vertices, that share a common edge are merged.
You can use the Mesh Tester tool in MED in order to find out, where the mesh is open.
If it´s open somewhere, you can select all vertices and hit the merge button.
I would recommend, to do this with a copy of the original file
