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Space Marine (early version)
#122012
04/07/07 13:46
04/07/07 13:46
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Joined: Nov 2005
Posts: 149 Vienna, Austria
Edgecrusher
OP
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OP
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Joined: Nov 2005
Posts: 149
Vienna, Austria
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Hi Originaly started for Charge gun, I continued developing one of my drawings for a character, it's still in an early stage, but things are starting to be great Front Back
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Re: Space Marine (early version)
[Re: VPrime]
#122017
04/08/07 09:16
04/08/07 09:16
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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The model with its detail look promising !! I would say you used Zbrush for it Can't wait to see this finished Happy Easter ^^ Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Space Marine (early version)
[Re: frazzle]
#122018
04/08/07 11:53
04/08/07 11:53
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Joined: Nov 2005
Posts: 149 Vienna, Austria
Edgecrusher
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Joined: Nov 2005
Posts: 149
Vienna, Austria
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Thanks all for you kind words I use Cinema4D Release 9 for modeling Because of th gap, it's because I use a symmetry object, but I'll make it editable afterwards, just in case I still want to change something I plan to use the hi-poly version as normalmap and then apply it on a model with less polygons I'm looking really forward to painting the skin and animating it Cheers, Felix
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