Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
3 registered members (AndrewAMD, juanex, Grant), 1,018 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Can I use Quake Levels in a Game #124399
04/15/07 21:56
04/15/07 21:56
Joined: Feb 2006
Posts: 126
USA,
manic7creations Offline OP
Member
manic7creations  Offline OP
Member

Joined: Feb 2006
Posts: 126
USA,
I want to make a FPS game, but can I use them in my game if I publish the game.
I'm not really sure about all of this??

Re: Can I use Quake Levels in a Game [Re: manic7creations] #124400
04/16/07 00:08
04/16/07 00:08
Joined: May 2005
Posts: 107
Latvia
raymich Offline
Member
raymich  Offline
Member

Joined: May 2005
Posts: 107
Latvia
if you own game, then for private use only i think
can't publish as commercial for sure

Re: Can I use Quake Levels in a Game [Re: raymich] #124401
04/16/07 00:36
04/16/07 00:36
Joined: Feb 2006
Posts: 126
USA,
manic7creations Offline OP
Member
manic7creations  Offline OP
Member

Joined: Feb 2006
Posts: 126
USA,
ok, that was what I was thinking. I was just trying to save some time at making my FPS game.


Moderated by  HeelX, rvL_eXile 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1