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setting fog for entities #124790
04/18/07 06:23
04/18/07 06:23
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline OP
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ello  Offline OP
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
i just dont remember, is it possible to adjust how fog applies on certain entities. so some entities are for example still visible while others are already hidden by the fog?

btw, without shaders!


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: setting fog for entities [Re: ello] #124791
04/18/07 07:13
04/18/07 07:13
Joined: Oct 2003
Posts: 702
Z
zazang Offline
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zazang  Offline
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Z

Joined: Oct 2003
Posts: 702
I think independent fog control per entity is not possible in the engine.

Re: setting fog for entities [Re: zazang] #124792
04/18/07 07:34
04/18/07 07:34
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline OP
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ello  Offline OP
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Posts: 8,939
planet.earth
i was afraid, but for block surfaces it is (if i remember correct) and thats why i wasnt sure about it


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: setting fog for entities [Re: ello] #124793
04/18/07 09:39
04/18/07 09:39
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
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tompo  Offline
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Posts: 776
Poor village - Poland ;)
my.nofog = on;
then entity is visible even behind the fog (like sky) .


Never say never.
Re: setting fog for entities [Re: tompo] #124794
04/18/07 10:03
04/18/07 10:03
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline OP
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ello  Offline OP
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Posts: 8,939
planet.earth
thats clear, but not what i want. i am talking about something line my.fog = 50; //example entitie is only affected to 50 percent by the fog so it needs to be twice as far to be completely covered.

but i guess i'll do a shader for that. to bad;)


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: setting fog for entities [Re: ello] #124795
04/18/07 10:14
04/18/07 10:14
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
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tompo  Offline
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Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
I don't know is that possible
Bui if not... its a good idea for Future section


Never say never.
Re: setting fog for entities [Re: tompo] #124796
04/18/07 16:28
04/18/07 16:28
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
You need a shader...


xXxGuitar511
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