i just dont remember, is it possible to adjust how fog applies on certain entities. so some entities are for example still visible while others are already hidden by the fog?
btw, without shaders!
www.earthcontrol.de quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: setting fog for entities
[Re: ello]
#124791 04/18/0707:1304/18/0707:13
i was afraid, but for block surfaces it is (if i remember correct) and thats why i wasnt sure about it
www.earthcontrol.de quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: setting fog for entities
[Re: ello]
#124793 04/18/0709:3904/18/0709:39
thats clear, but not what i want. i am talking about something line my.fog = 50; //example entitie is only affected to 50 percent by the fog so it needs to be twice as far to be completely covered.
but i guess i'll do a shader for that. to bad;)
www.earthcontrol.de quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: setting fog for entities
[Re: ello]
#124795 04/18/0710:1404/18/0710:14