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Big HELP with enemy... #126702
04/26/07 17:28
04/26/07 17:28
Joined: May 2006
Posts: 148
Latvia
MTD Offline OP
Member
MTD  Offline OP
Member

Joined: May 2006
Posts: 148
Latvia
O.K. The problem is that i want a security camera in my game that searches for player or some objects in its pan. The problem is that the camera searches through walls what i dont need. So how can i make a security camera that searches player but not trough walls.
The picture shows it all.

That how it is...


Thats how i want it...


Last edited by MTD; 04/26/07 17:31.
Re: Big HELP with enemy... [Re: MTD] #126703
04/26/07 17:34
04/26/07 17:34
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline
Expert
Puppeteer  Offline
Expert

Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Can#t see the pics....


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
Re: Big HELP with enemy... [Re: Puppeteer] #126704
04/26/07 21:59
04/26/07 21:59
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Also can't see the pics, but after you "scan" for your entities, do a trace to see if they're really visible...


xXxGuitar511
- Programmer
Re: Big HELP with enemy... [Re: xXxGuitar511] #126705
04/26/07 23:42
04/26/07 23:42
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
User
tompo  Offline
User

Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
or add if you==player (not a wall, enother block or something) in trace event


Never say never.

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