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shadow problem #127396
04/30/07 09:11
04/30/07 09:11
Joined: Dec 2006
Posts: 65
A
andy_1984 Offline OP
Junior Member
andy_1984  Offline OP
Junior Member
A

Joined: Dec 2006
Posts: 65
having problems with my shadows here are some screenshots

here are good shadows which im happy with



here is when i turned around the corner of the large block in picture 1 you can see how dark it gets after the first shadow



this is me in the shadow on the second picture




i have tried everything i can think of by changing options in the build menu, lightmap gamma and other such things, i can get all other shadows to be less darker but the shadow in the last picture always stays pitch black

Re: shadow problem [Re: andy_1984] #127397
04/30/07 09:19
04/30/07 09:19
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
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tompo  Offline
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Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
Have You tried options in display wdl such as shadow_threshold, floor_range, entity.cast, shadow_offset, or increase light detail by d3d_lightres?


Never say never.
Re: shadow problem [Re: tompo] #127398
04/30/07 09:22
04/30/07 09:22
Joined: Dec 2006
Posts: 65
A
andy_1984 Offline OP
Junior Member
andy_1984  Offline OP
Junior Member
A

Joined: Dec 2006
Posts: 65
i havnt got it included im using newton sorry


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