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A way to get shaders into A7
#127957
05/04/07 07:58
05/04/07 07:58
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
OP
Senior Expert
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OP
Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Dear JCL, Conitec, Ichiro found a new company providing shaders for games. They claim to offer them also for engines but you have to contact them. This might be an easy way to get a huge amount of shaders in no-time: http://www.shadersforgames.comI hope this can be helpful and could expand the upcoming shader library in A7. Best regards, Frank
Models, Textures and Games from Dexsoft
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Re: A way to get shaders into A7
[Re: Frederick_Lim]
#127965
05/13/07 15:04
05/13/07 15:04
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Joined: May 2007
Posts: 10
SFGPhil
Newbie
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Newbie
Joined: May 2007
Posts: 10
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Hi,
My name is Phil, and I'm the guy from ShadersForGames that JCL has been talking to. As of Friday I had zero 3D GameStudio experience, so it was bound to take a while to get to grips with how everything works. As of this morning, I have managed to get my first shader converted, and properly integrated ( IE: it uses material properties from 3DGS like specular and diffuse colors, as well as grabbing the correct skins you set in ModelView, and grabbing light properties from 3DGS lights ( or in the case of this shader, the sun. )
I can't really say how long it will take to get the packs converted. I'll probably leave a few shaders that wouldn't be useful to 3DGS users out, add a few new ones in ( I have a couple of new shaders which aren't in any packs just yet ) and then we'll see where we go from there.
JCL and I have not made any decisions on what we would like to do with the shaders. I'm open to offering them from my site, having JCL sell them as a third party add-on on this site, and it's not out of the question ( from my point of view ) that they might come bundled with 3DGS V7.
I don't want to make any promises on a ETA, since I have a lot to learn about 3DGS, but I am fairly confident that I can do them now, so I'll make it a top priority to get them completed.
Thanks for everyone's interest, encouragement and assistance.
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