ok got a realy good map setup texturing it through wed is a total nightmare, positioning, quality and visibility is realy poor so i have tried valve which worked great but it doesnt hold texture coordinates, i tried torque which was a little better than valve but doesnt hold the texture once imported into wed.

in regards to torque. i put the textures into a wad like you would with valve and then import the map from torque and it doesnt show up, if anyone knows the solution to torque id be greatful.

or if you know an even better way of texturing a block (multiple blocks in a large level)

Best Regards

Andy