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desperately looking to use XSI with Game Studio #129707
05/14/07 00:34
05/14/07 00:34
Joined: Nov 2005
Posts: 14
calif
G
growthweb Offline OP
Newbie
growthweb  Offline OP
Newbie
G

Joined: Nov 2005
Posts: 14
calif
this has been an endless search for me. Also, Iam sure for many XSI and GameStudio users. Seems there are no real plugins to import XSI to Games Studio. Any help would be a lifesaver. Thanks ...

Re: desperately looking to use XSI with Game Studi [Re: growthweb] #129708
05/14/07 18:52
05/14/07 18:52
Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Paul_L_Ming Offline
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Paul_L_Ming  Offline
User

Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Hiya.

The *only* success I've had is exporting as .x from XSI. It saves objects and animations. Then import into UltimateUnwrap3D for UV'ing. Texture in Painter 9.5. Save as DirectX v8. Import into MED. Kill the bones and save as 'vertex animation' in MD7 format.

For some reason, MED will 'ignore' the last (or is it the first?) bone of every chain; so if you have a 3-bone chain, when you open in MED and show bones, you will only see 2.


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