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Monser Mini Mayhem - Redesign
#130958
05/21/07 19:44
05/21/07 19:44
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
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Posts: 4,206
Innsbruck, Austria
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Monsters gets a major graphical overhowl lately, to prpeare for the release this Halloween finally. Its done to 99%, Bugfixing is left and well, some overhauling here and there, new skins and models. For this, i want to share with you: the new look of the monsters:  i hope you like them^^
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Re: Monser Mini Mayhem - Redesign
[Re: sPlKe]
#130959
05/22/07 07:06
05/22/07 07:06
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Joined: May 2002
Posts: 2,541 Berlin
EX Citer
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Berlin
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Well, I know cliches are cheap, but sometimes it´s better to use the wheel instead of inventing a new one. I have a problem with the guy on the right. He looks like a cool mix of duck tales, gorillaz and these horror figures. But somehow I don´t like him. I better would like him with the cliche glowing eyes, big mouth and sharp teeth. About the chick. While sex sells, ugly faces can do the opposite  I would be very happy to see her more feminime (face). The rest is good!
:L
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Re: Monser Mini Mayhem - Redesign
[Re: sPlKe]
#130960
05/22/07 19:15
05/22/07 19:15
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Antwerp,Belgium
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The redesign looks great, the looks are good and especially the style has increased in value  Can't wait to see this finished for the full 100%  Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Monser Mini Mayhem - Redesign
[Re: sPlKe]
#130963
05/23/07 10:42
05/23/07 10:42
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Joined: Jul 2002
Posts: 3,208 Germany
Error014
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Remember when you complained about this forum being too nice to everyone and telling them "That looks great" when it didn't? Well, for the following post, I've decided to take these complaints seriously. I'm brutally honest, in other words. Look at the level. I mean, seriously. There is a jeep and ... whatever it is, I guess some kind of building at the top. Most of it is just that yellow, painfully plain texture. If I wanted to see one vast, plain desert with this texture, I'd open paint and look at it. Add details! A few hills here and there, maybe a plant. ANYTHING. The ... things on the floor - I can't really tell what it is - are a good start, now just add more and different things. And make sure one can identify them. Whats with the font? I don't know if typewriter-fonts really suit the game, but regardless, you should change it a bit. For example, most of the "p" is mising. And maybe it's just me, but I've had a hard time to find differences between "Scorepoints" and "Scarepoints". If there are only three types of missions - or only a few more - you should add a symbol to it. And you could make the screen bigger, whats the point in making it that small? Whats with the particles? They are somewhere where nobody is. I guess the playercharacter - or any other character - must have been there not too long ago, until someone decided to look at the missionscreen. I guess I have to see it in motion, then. I like the AAIYYYEE. There are more "Y" than any other character, good work. Now, maybe you could add some kind of speechbubble - or at least make sure everybody knows who said this pearl of wisdom. That "AAIYYYEE" should move or shake or something along these lines. Is there an audience? You should consider adding audiencesounds. It's always cool to hear people clapping and yelling and booing. As far as I can tell from that screen, the charactermodels look good. Nice. Also a nice little jeep you have there (if it is a jeep, if not, it's a horrible model that looks like a jeep even though it shouldn't). I don't like the new female monster design, though. Somebody was trying too hard. What kind of monster is she, anyway? Maybe it is because my knowledge about monsters seems limited, but she doesn't look like a monster. According to your website, she is a vampire and a vegetarian. Okay, I can live with it. But you should consider adding something that makes her look like a vampire. Last time I checked, vampires don't have pink hair. So that can't be it. How about teeth? So she is a vegetarian because... uh, she doesn't want to harm any living thing on earth? SO WHY IS SHE IN A GAME WITH THE SLOGAN "GOTTA KILL EM ALL"?! I'm sorry, but what have I missed? Gotta kill em all does, in a way, suggest that someone should kill - well - everything. You know, "all". (Yes, I am aware that it says "em all", but there is no other thing that tells us who "em" is, so there). There are animals in your game. So you want a vegetarian vampire - who is vegetarian for a reason that we can only assume to be of mysterious origin - to kill animals (and humans, but that's beside the point). Well. Now, I like the pumpkin guy. Hi Pumpkinguy, how are you? The guy on the right though looks weird. His head! What has happened to hsi head? I guess thats part of his interesting backstory. Other than that - and the fact that he might just cut off his own foot the way he is holding the chainsaw - I'm fine with him. As fine as I can be with someone who is killing "em all" without reason (other than "fulfilling his goal to kill the most awful artists in the world", which might include me, for all I know). Maybe I'll have a closer look at your aboutpage in one of my next posts. Stay tuned!  Whats with the logo? It's ugly. I hate it. Change it instantly, it looks horrible. Look at it. It's superbig without any message whatsoever. So theres a giant "M". Is that what you want that everybody sees first? "M"? Why don't you use the heads of the characters in blackandwhite or whatever. It would look a million times better. I guess you want to give the impression that this "M" was written in blood? Because, you know, it does not really look like it. Then, what kind of slogan is that? "Gotta kill 'em all"? I'm sorry, but you tried too hard to be funny there. Think of something good. "Gotta catch em all" was bad enough, but your attempt at using it just so you seem witty and mature has failed. Use something else. Other slogans that are just as bad include: "Strikeback of MONSTERS!! LOL", "It's mayhem but mini" or "Look! The M is written in blood!". I haven't looked at the other screens, so maybe they are better. I don't know. What I can tell you is that you can do better. You can make the screen look more interesting. Honestly, look at it. Do you really think that it looks really interesting? I don't. Do something about it! Thank you for your attention, you may now conveniently ignore this post. Go on.
Perhaps this post will get me points for originality at least.
Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
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Re: Monser Mini Mayhem - Redesign
[Re: Error014]
#130966
05/23/07 12:47
05/23/07 12:47
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
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@error014: i love you. i ever told you that i love you?
i am so thankful for your post. more than thankfull. for the first time, i really feel the joy of achievement. i achieved that ONE took serious one of ym complaints.
i allways say: if just ONE understands what i am talking about, i won.
and thats why i want to thank you in all honesty!
now for your critics: you are right. however, and thats mroe important, i can relief you or anyone else whor ead your post about SOME complaints.
first: the level its not a desert. its a backyard of a storage building. you cant see it there, i chose the screen for the quest panel. the yellow floor is because of the yellow lights that ligtehn up the floor. its actually grey. in the background, there is an artificially crafted 8with stones and pipes for the sewer) river. the bridge goes over that river and the things you see there are security blocks to prevent people from falling. it all makes sense in the real level. however, the elvel design is still too simple, thats right. and the things on the floor are pieces of paper, garbage and so on...
thanx for the character ups. i also like them that way. yes, its a jeep and yes, lucy is a vampire. but she is not a vegetarian vampire because she does not want to harm humans. in fact, she doesnot give a damn about us. she is vegetarian because she is alergic to the hemoglobin of your blood. usually, the hemoglobin is what keeps a vampire alive, but she is different. her weapons are her claws. she can also transform into several small bats to kill people (but not feed from them) but you cant see that in the picture of course^^
the particles come from kevins chain saw (it smokes9 and since he moves, the particles stay behind. looks good ingame^^
the ayyyye hovers over the head of the person who screamed it, so this makes sense too^^
the logo stays. sorry, but i like it. also, the cathphrase stays. funny, it turned out to be a pokemon catchphrase (i didnt knew that at the beginning, my brother told me afterwards) its actually the title of the very first metallica album (Kill ´em all) with a "You have to" written before it. as metallica fan, i felt the reference made sense. and about the blood M: you cant know this, but the M refers to all thigns monster: Monster mini mayhem, moviez, manga ect... its because... dunno... i just like to see it? and its mini because... i dont know. i have no reason?^^
about jacks head. you know, jack was made years ago. the farmer just made him and put him into the ground. so at halloween, his pumpkin is on his head for months. its large old and almost rotten, it served its course cause in a week or two the farmer wants to put him away anyway. but the farmer does not know that each halloween jack comes to life. this year he will know. thats why his head is so big^^ not very interesting but well...
about the questpanel (continuing from above) it will be changed. its still temp. font will be changed too dont worry;-)
the quests are allways different. but basically, you have to do stuff. like kill 10 people or scare 5 kids or dont kill any cows or whatever. it will be written there, as said, the quest panel is not finnished yet (i show it to show that there are quests)
unfortunately, ther eis no audience this time. its somehow planed in the sequel 8but not the way you migth think) but no audience this time. sorry...
thanks for your attention, you may now return to your normal day schedule^^
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Re: Monser Mini Mayhem - Redesign
[Re: sPlKe]
#130967
05/23/07 14:30
05/23/07 14:30
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Joined: Jul 2002
Posts: 3,208 Germany
Error014
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and thats why i want to thank you in all honesty!
Hah, thanks, I was worried for a moment that everyone would hate me because of this. As this is not the case, let's play another round.
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its not a desert. its a backyard of a storage building. you cant see it there, i chose the screen for the quest panel.
Sorry, but that doesn't make me say, "Oh, I'm glad that this was only a misconception". Sorry, but if I mistake the "BACKYARD OF A STORAGE BUILDING" with a DESERT, then seriously, something is wrong. For your information, a desert looks like this: Google Image search: "Desert".
This is not something were you say, "Oh, not that bad, thats only the screenshot". The lightning must be seriously off if I mistake a pavement for a desert. Honestly. Change that. Add more structure to the texture and please, for the love of god, please make the light less yellow. I'm not a leveldesigner, but I always read of funny tricks like placing two lightsources, the second one with big range and lower colorvalues, so you don't get these blobs. And there are blobs. YOu see these blobs? They should have made me wondering the first time (Blobs in the desert?), but well, now I've said it. Improve the lighting. Make it less colorful. I mean, yes, I love colors, but still: Backyard of storage building != desert, so there.
Oh man, I can't get over this. It looks more like a floor made of cheese than pavement (although, to be fair, pavements might be made out of cheese in Austria. )
The lighting should affect the objects more. Maybe you can give their skin a slightly yellowish touch. That helps us to see: "Oh, it's the lighting that makes things yellow, it's not that the pavement is made out of cheese".
It's kind of a big backyard, anyway. Can't you try and think of something else? Something that I'd like to run around in, or something I wouldn't get bored with. People go through the cities in GTA - the streets and wherever they have their fun, but I haven't seen many people running around backyards made out of cheese (mainly because our backyards aren't made out of cheese).
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and yes, lucy is a vampire.
But why do you have to tell me this? Why isn't it enough for me to look at the picture? I can see it with the pumpkinguy. Thats a monster, obviously. Give her vampireteeth! Something so the player knows, "Oh, thats a vampire, all right". The less the player has to read to understand the scenario (because, well, you don't have a story, you only have a rough scenario), the better. Ideally, you'd only need the words "GO" and everyone knows what to do. However, due to the fact that many people usually don't run around killing "em all", some more words might be necessary.
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but she is not a vegetarian vampire because she does not want to harm humans. in fact, she doesnot give a damn about us. she is vegetarian because she is alergic to the hemoglobin of your blood. usually, the hemoglobin is what keeps a vampire alive, but she is different.
Let me put it into a term that the internet invented. WTF?
Well, it explains why she is so pale.
It's still weird. And according to your website, she eats Oaks? Really? She eats WHOLE TREES?! Are you sure you don't mean "acorns"? But then, both the english and the german version suggest that she is - in fact - eating trees. Now, I'm not an expert on neither vampires nor nutrition science, so I can't really comment on that. But what do I know!
So, why making her a vampire in the first place? The bat-trick is cool. But then, I'd think that, if I play a vampire in a game, I don't use my hands to fight. Whats the point? Just for that joke? Oh please.
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her weapons are her claws. she can also transform into several small bats to kill people (but not feed from them) but you cant see that in the picture of course^^
That sounds interesting. Show me a screenshot of that. Or a movie. I want to see that in motion.
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the ayyyye hovers over the head of the person who screamed it, so this makes sense too^^
Okay. Does it shake or something along these lines? That would make it more dynamic. In games like this, you have to make things dynamic, everything has to seem like it is alive. Even your undead monsters. Hah! I made a pun. Oh man, that felt good.
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the logo stays. sorry, but i like it. also, the cathphrase stays.
No. No. NOOOOOOOOOOOOOOO!
That must be a joke! Seriously! The logo is horrible! I don't know why nobody else commented on that, but please people, let it be known that you hate the logo! Shout it from the rooftops - or better post it here - but let it be known! The logo is so plain. So boring. Without any message whatsoever. Yeah, yeah, it stands for everything beginning with "M" and related to monsters, like marmelade and can likely be seen on "Monster cereals" and small plush figurines, but honestly. Thats not a message. Thats an excuse for a poorly designed logo. Please, do me a favor and change it. And while you're at it...
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funny, it turned out to be a pokemon catchphrase (i didnt knew that at the beginning, my brother told me afterwards)
(I don't believe you. I'm 100% sure that you know that. Everyone knows that slogan, and you are not an exception. It's simply too close to it to be a coincidence.)
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its actually the title of the very first metallica album (Kill ´em all) with a "You have to" written before it. as metallica fan, i felt the reference made sense.
Thats cool. I didn't know that album. The slogan felt cheap and boring and horrible to me. Someone else might have known the album, but he didn't notice the reference. The slogan felt cheap and boring and horrible to him. One person ON THE WHOLE WORLD might have thought about that conncetion. He never entered a shop and never saw that game to begin with. You lost, all because of your slogan.
CHANGE IT. I already told you why. Even if there is a reason for it, not everybody will understand it and those who don't will only see the negative side. Even some people who DO know that album will think of Pokemon first (you have to agree - people DO think of pokemon first). Try to be a little more creative with it. Or drop the slogan. But thats just my opinion and I'm obviosuly a stupid idiot that nobody ever listens to. So do whatever you want.
CHANGE IT.
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and about the blood M: you cant know this, but the M refers to all thigns monster: Monster mini mayhem, moviez, manga ect... its because... dunno... i just like to see it?
Yeah, I already commented on this. But come on. Thats fine for you, but think of another reason that you can tell anyone but you. The logo isn't made for YOU. So you can't argue with a 100% personal explanation. If you have to make it with "M", make it with three (one for each "M"-word in the title) and place them interestingly. Or, well, just use the heads of your maincharacters. Maybe someone else will throw their opinion into the mix, so we'll see if everyone thinks that I'm wrong.
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and its mini because... i dont know. i have no reason?^^
You know, I'm fine with the name. It's not the best name ever, but it has an alliteration and I like alliterations. One might place the "mini" somewhere else or call it "Monster Mayhem Mix" or whatever. But thats no biggie. Just remember, if people shall buy your game, and they see "MONSTER MEGA MAYHEM" next to "MONSTER MINI MAYHEM", it's like asking them "Do you want less? Or do you want MORE?! MORE MORE MORE?!?!". And then they see that "blood-M" and the pavement made out of cheese.
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about jacks head. you know, jack was made years ago. the farmer just made him and put him into the ground. so at halloween, his pumpkin is on his head for months. its large old and almost rotten, it served its course cause in a week or two the farmer wants to put him away anyway. but the farmer does not know that each halloween jack comes to life. this year he will know. thats why his head is so big^^ not very interesting but well...
Okay, so he does have a backstory. You actually don't really want to tell a story in a "score-brawler", so it doesn't have to be very detailed.
But I didn't mean Jack-the-pumpkin to begin with. I meant the guy next to him. The one with the chainsaw.
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the quests are allways different. but basically, you have to do stuff.
This is the best quote ever.
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like kill 10 people or scare 5 kids or dont kill any cows or whatever.
Consider adding symbols to goals that come often. "Kill people" seems to be a theme (Hey, Jack Thompson!) in your game, so maybe you should add a symbol to that.
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unfortunately, ther eis no audience this time. its somehow planed in the sequel 8but not the way you migth think) but no audience this time. sorry..
Oh, come on, it`s not like this is superhard to do.
Okay, I'm done. Whose project is next on my list?
Don`t hate me. I'm just grim and bitter. I never get feedback I'm feedbackhungry.
Last edited by Error014; 05/23/07 14:35.
Perhaps this post will get me points for originality at least.
Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
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