i got a question is it possible to do the water shader from aum 55 as well as the multi terrain shader from aum 56 with the a6 commercial edition? And is it also possible to make a normal map shader and bump map shader in the comm edition? Thx in advance.
Re: question about a6 commercial
[Re: Damarus]
#132181 05/27/0706:4305/27/0706:43
There is a water shader for commercial in the templates, but the commercial version does not support realtime reflections. So you won't see moving entities reflected in the water.
well i have an ATI Radeon 9550 with 256mb graphic memory and Vs/Ps version 2.0 i think so im sure that it works i saw it on a list on the wiki. But thats ok with the terrain mirror it just have to look realistic. Thx for your help.