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question about a6 commercial #132180
05/26/07 17:17
05/26/07 17:17
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
hi all,

i got a question is it possible to do the water shader from aum 55 as well as the multi terrain shader from aum 56 with the a6 commercial edition? And is it also possible to make a normal map shader and bump map shader in the comm edition? Thx in advance.

Re: question about a6 commercial [Re: Damarus] #132181
05/27/07 06:43
05/27/07 06:43
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
yep, only the water will not be realtime.

Re: question about a6 commercial [Re: lostclimate] #132182
05/27/07 13:04
05/27/07 13:04
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
what do mean by realtime? Does that means that i cant use the water from aum 55? Is there a way to get around that? But thx anyways.

Re: question about a6 commercial [Re: Damarus] #132183
05/27/07 15:21
05/27/07 15:21
Joined: Jan 2004
Posts: 2,013
The Netherlands
E
Excessus Offline
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Excessus  Offline
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E

Joined: Jan 2004
Posts: 2,013
The Netherlands
There is a water shader for commercial in the templates, but the commercial version does not support realtime reflections. So you won't see moving entities reflected in the water.

Re: question about a6 commercial [Re: Excessus] #132184
05/27/07 16:13
05/27/07 16:13
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
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Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
oh thats alright I'm already happy to see any reflections at all lol. If its gonna reflect the sky and maybe the terrain then i'm totally happy.

Re: question about a6 commercial [Re: Damarus] #132185
05/28/07 15:54
05/28/07 15:54
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
terrain is an ent, so it won't reflect. Only the skycube will be reflected.

Also, it depends on your video card...


xXxGuitar511
- Programmer
Re: question about a6 commercial [Re: xXxGuitar511] #132186
05/28/07 21:15
05/28/07 21:15
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
well i have an ATI Radeon 9550 with 256mb graphic memory and Vs/Ps version 2.0 i think so im sure that it works i saw it on a list on the wiki. But thats ok with the terrain mirror it just have to look realistic. Thx for your help.


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