Hello, i have two questions about blender: 1) is there any "csg-substract" tool available in blender like there is in WED 2) i have a little problem with faces: in the particualar case i can see through the model on one side, while the face is solid on the other. Is there any way to solve that problem? Thanks, Thracian
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Re: [Blender] Two little questions
[Re: Thracian]
#132350 05/27/0716:3205/27/0716:32
1: Yes. It's called a "Boolean Operation". There are at least three methods in Blender...Intersect, Union, and Difference.
2: Check the direction the "normals" are pointing. Looking at the Blender 2.3 guide, it says that selecting all the faces, then hitting Ctrl-N and choose "Recalc normals outside".
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