Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
4 registered members (fogman, Grant, AndrewAMD, juanex), 989 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: really simple MED person [Re: Pappenheimer] #135320
06/11/07 17:50
06/11/07 17:50
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
You're off to a good start, by actually taking time to do models and not quitting after your first attempt. You use a lot of pre-designed shapes, however, and that is not a good way to do things. Like pappenheimer said, use those tools to be your main design tools.

Also, I would suggest investing in a better modeling program, or if you do not want to invest money, there are quite a few free ones out there (wings3d and blender being my favorite) And for skinning, there is the GIMP, a great 2d tool.

I would suggest looking through This Thread to find countless other tools and tutorials that will help you become skilled with game designing.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: really simple MED person [Re: Pappenheimer] #135321
06/11/07 22:59
06/11/07 22:59
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline OP
User
MrCode  Offline OP
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
Quote:


'Create vertex', and 'Build face', and 'Extrude'





I used those to bulid the spoiler of the "drag racer".


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: really simple MED person [Re: MrCode] #135322
06/12/07 10:25
06/12/07 10:25
Joined: Mar 2007
Posts: 75
M
Metal_Man Offline
Junior Member
Metal_Man  Offline
Junior Member
M

Joined: Mar 2007
Posts: 75
Did you use subdivide?

Page 2 of 2 1 2

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1