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3 registered members (AndrewAMD, Grant, Neb),
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Using gile(s)
#136405
06/14/07 11:09
06/14/07 11:09
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
OP
Serious User
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OP
Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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Hye David, can you tell us something about how you used giles in creating shadows? I am very interested because you showed few nice screens. Thnx
DEXSOFT-GAMES.COM
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Re: Using gile(s)
[Re: DavidLancaster]
#136408
06/14/07 15:48
06/14/07 15:48
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
OP
Serious User
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OP
Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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It will be much, much easier if we can do all this in WED, dont you think? Hm, but I think that I am very boring with constantly crying to get any shadow system on terrains 
DEXSOFT-GAMES.COM
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Re: Using gile(s)
[Re: DEX]
#136409
06/14/07 16:03
06/14/07 16:03
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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Quote:
It will be much, much easier if we can do all this in WED, dont you think? Hm, but I think that I am very boring with constantly crying to get any shadow system on terrains
Ventilator mentioned that his uv-mapping works only with simple models. I guess that a terrain is such a simple model. Maybe, his tool is already of much help to you! Ask him!
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Re: Using gile(s)
[Re: ventilator]
#136411
06/14/07 16:29
06/14/07 16:29
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Joined: Aug 2000
Posts: 7,490
Orange Brat

Senior Expert
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Senior Expert
Joined: Aug 2000
Posts: 7,490
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Quote:
It will be much, much easier if we can do all this in WED,
Don't expect WED's lightmapper to ever approach giles. Unless a miracle happens and the lightmapper person kicks some serious ass with a future version, I don't see it happening. I just posted on the giles forum about this double UV plugin and David's usage of giles with it (and general details about A7). I also posted the specs to the current 3DGS file formats. It's under their feature request section and should be at the top. Anyway, he mentioned they'll look into it, but their current priority is Collada and maybe FBX (which is good for us when A7 is official). There's a new giles 2.0 alpha available (and feature limited and weird), but it has some interesting new features, and only time will tell if we'll ever get a usable giles to WED pipeline. Perhaps, users with more knowledge and use for such a pipeline can post in that thread to help them out and encourage development. I've done my part.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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