Gamestudio Links
Zorro Links
Newest Posts
Newbie Questions
by fairtrader. 12/05/23 14:22
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
Combine USD & BTC Pairs In Asset Loop
by TipmyPip. 11/26/23 08:30
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
1 registered members (AndrewAMD), 599 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
camera panning mode #137489
06/21/07 05:52
06/21/07 05:52
Joined: Apr 2007
Posts: 24
Earth-Asia-India-TNadu-Chennai
sgv3dmax Offline OP
Newbie
sgv3dmax  Offline OP
Newbie

Joined: Apr 2007
Posts: 24
Earth-Asia-India-TNadu-Chennai
In GameStudio, while the run mode is on, the default navigation keys do not allow the user to pan the camera (i.e, move the camera sideways) as in usual games. Also, for movement you have to use the arrow keys. Is there a way to change this? I would like to use the following keys for control:

Movment (forward and back) w..s, sideways - a..d.

Re: camera panning mode [Re: sgv3dmax] #137490
06/21/07 07:28
06/21/07 07:28
Joined: Apr 2007
Posts: 24
Earth-Asia-India-TNadu-Chennai
sgv3dmax Offline OP
Newbie
sgv3dmax  Offline OP
Newbie

Joined: Apr 2007
Posts: 24
Earth-Asia-India-TNadu-Chennai
Found the answer.
Once i give behaviour to the player, compile and run the level, these controls are automatically assigned.


Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1