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OO Source? #140429
07/11/07 10:14
07/11/07 10:14
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline OP

Serious User
TWO  Offline OP

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
I know, this is a very direct question, but is the engine written OO?

Or do you still work with "Engine_Render_Modell_Show(Mdl);"

Re: OO Source? [Re: TWO] #140430
07/11/07 14:19
07/11/07 14:19
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
dazu sag' ich nur:
http://german-bash.org/1551

sorry, der musste sein *g*

Re: OO Source? [Re: Joey] #140431
07/12/07 07:10
07/12/07 07:10
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

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jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
I can safely assure that we would never work with a function named "Engine_Render_Modell_Show(Mdl);"

Re: OO Source? [Re: jcl] #140432
07/12/07 21:37
07/12/07 21:37
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
Senior Expert
Doug  Offline
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Joined: Jul 2000
Posts: 8,973
Bay Area
Quote:

I can safely assure that we would never work with a function named "Engine_Render_Modell_Show(Mdl);"




Unless you are using the older Template6 scripts.
I had some very crazy names there because C-Script didn't support OO.

But the Template6 scripts don't look a think like the actual code the engine is written in.


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