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making a normalmap from a highpoly model #140433
07/11/07 12:10
07/11/07 12:10
Joined: Jan 2007
Posts: 295
Portugal
Sam_Be Offline OP
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hi
my friend said that there is a tool from ATI that makes a normalmap from a highpoly model (in blender i think).
does anyone know where i can download this tool???
thx
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
Re: making a normalmap from a highpoly model [Re: Sam_Be] #140434
07/11/07 14:10
07/11/07 14:10
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline
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3DRichard  Offline
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Re: making a normalmap from a highpoly model [Re: Sam_Be] #140435
07/11/07 14:11
07/11/07 14:11
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
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Poor village - Poland ;)
You mean 3DBrush? or TGAtoDOT3 (normal map generator from .tga)?

Last edited by tompo; 07/11/07 14:12.

Never say never.
Re: making a normalmap from a highpoly model [Re: tompo] #140436
07/11/07 17:25
07/11/07 17:25
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Posts: 295
Portugal
Sam_Be Offline OP
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@ 3DRichard
i have this link already but i dont know which of these tools is the right. ^^
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
Re: making a normalmap from a highpoly model [Re: Sam_Be] #140437
07/11/07 18:49
07/11/07 18:49
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline
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3DRichard  Offline
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i searched for that blender plugin(script), but it seems that all links to that script are down. So i guess you will need to use other normalmap maker

Re: making a normalmap from a highpoly model [Re: 3DRichard] #140438
07/11/07 18:55
07/11/07 18:55
Joined: Jan 2007
Posts: 295
Portugal
Sam_Be Offline OP
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Sam_Be  Offline OP
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ok but which "other" normalmap maker??
i mean not the normal ones i mean the one that can make normalmaps of models.
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
Re: making a normalmap from a highpoly model [Re: Sam_Be] #140439
07/11/07 21:08
07/11/07 21:08
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline
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3DRichard  Offline
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i haven't used any of the normalmap makers, so i can't tell you which is the best. maybe try this one Xnormal

Re: making a normalmap from a highpoly model [Re: 3DRichard] #140440
07/11/07 21:48
07/11/07 21:48
Joined: Mar 2006
Posts: 3,538
WA, Australia
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JibbSmart Offline
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J

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Posts: 3,538
WA, Australia
i use nvidia's melody (google it).

it works well enough not the nicest workflow though.

i export to wavefront obj from blender, and open that in melody (make sure u choose to use the model's texture coordinates). then generate normal map (after tweaking some settings) and if i look in the folder the model exists in there are now a tangent space and object space normal map in DDS form.

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: making a normalmap from a highpoly model [Re: JibbSmart] #140441
07/12/07 11:04
07/12/07 11:04
Joined: Jan 2007
Posts: 295
Portugal
Sam_Be Offline OP
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thx @ all
ich hab mir Xnormal geholt. ist wirklich geil!!!
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
Re: making a normalmap from a highpoly model [Re: Sam_Be] #140442
07/12/07 11:08
07/12/07 11:08
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
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use melody from n vidia


Everything is possible, just Do it!
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