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Voice Chat in game #140686
07/12/07 10:37
07/12/07 10:37
Joined: Jul 2007
Posts: 2
G
Gian Offline OP
Guest
Gian  Offline OP
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G

Joined: Jul 2007
Posts: 2
Hi everybody,
I am new to 3DGS and I'd like to understand if it could be the right tool to develop a project. I should build not properly a game, but something like a virtual 3D set, with about 10-15 locations. The whole thing would stay on a LAN of max 10-12 clients. The aim should be allowing people to login from a client and then move freely in the locations. Every client should have a mic and headphones set, and what I should do is allowing people who meet in the game, to speak/hear through mic/headphones. The best would be realising a system which select who can hear, basing on the distance between target and the speaker.

Do you think 3DGS could do the job?

Thank in advance.
G.P.

Re: Voice Chat in game [Re: Gian] #140687
07/12/07 22:11
07/12/07 22:11
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
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Joined: Jan 2007
Posts: 1,619
Germany
i think everything should be possible....
here was a plugin around where you can record sounds...and then you can ofc play them on your and other pc's

and the rest can be done in c-script

Re: Voice Chat in game [Re: Scorpion] #140688
07/13/07 00:20
07/13/07 00:20
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
yeah, you could probably do that pretty easily actually.

Re: Voice Chat in game [Re: lostclimate] #140689
07/13/07 09:22
07/13/07 09:22
Joined: Jul 2007
Posts: 2
G
Gian Offline OP
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Gian  Offline OP
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Joined: Jul 2007
Posts: 2
@Scorpion
I don't know if the solution you suggest could do the job for me: if I have to record the sound and then play it, the listener have to wait. I need the sound to stream

@lostclimate
Can you give me some more details?

Regards,
G.P.

Re: Voice Chat in game [Re: Gian] #140690
07/13/07 09:52
07/13/07 09:52
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
well a plugin would have to be wrote for the voice streaming (I think its already be done) and you could easily connect 10-12 clients on a lan network with 3dgs multiplayer functions

Re: Voice Chat in game [Re: Gian] #140691
07/13/07 11:40
07/13/07 11:40
Joined: Jun 2001
Posts: 1,004
Dossenbach
N
nfs42 Offline
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nfs42  Offline
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Joined: Jun 2001
Posts: 1,004
Dossenbach
look at A6Network Plugin, I think there's VOIP support.


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: Voice Chat in game [Re: nfs42] #140692
07/16/07 09:46
07/16/07 09:46
Joined: Dec 2005
Posts: 252
MyOwnKingdom
nipx Offline
Member
nipx  Offline
Member

Joined: Dec 2005
Posts: 252
MyOwnKingdom
you could use directX(DirectPlay) to write a voicechat... (or at least the plugin)


nipx


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