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Single map vs. Map Entities
#141045
07/14/07 03:06
07/14/07 03:06
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Joined: Oct 2003
Posts: 2,194 Saturn
Metal_Thrasher
OP
Expert
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OP
Expert
Joined: Oct 2003
Posts: 2,194
Saturn
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I was wondering, in your guys' opinions which is better the former or latter? A few questions too, with map entities are objects placed in the map entity after the fact, affected by the light built with the map entity? and entities built with the map entity, do the still retain their orignal action? or are they now static. I realize the build time is faster, and the level runs fast using map entities, but at what expense. Also, are map entities affect like level geometry as far as light goes that is added after the fact?
-Johnny Thrash
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Re: Single map vs. Map Entities
[Re: Nems]
#141047
07/15/07 03:08
07/15/07 03:08
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Joined: Oct 2003
Posts: 2,194 Saturn
Metal_Thrasher
OP
Expert
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OP
Expert
Joined: Oct 2003
Posts: 2,194
Saturn
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Do entities placed inside of map entities act of there own or are you static once you import the map entity?
-Johnny Thrash
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Re: Single map vs. Map Entities
[Re: Nems]
#141049
07/15/07 17:50
07/15/07 17:50
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Joined: Oct 2003
Posts: 2,194 Saturn
Metal_Thrasher
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Expert
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Joined: Oct 2003
Posts: 2,194
Saturn
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sort of, I mean that, if you build a map entity with another entity, lets say your game's enemy in it, and then import the map entity built with the enemy in it. Will the enemy act on his own, or is he now just a part of the map entity?
-Johnny Thrash
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Re: Single map vs. Map Entities
[Re: Metal_Thrasher]
#141050
07/15/07 21:11
07/15/07 21:11
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Joined: Mar 2003
Posts: 4,264 Wellington
Nems

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Joined: Mar 2003
Posts: 4,264
Wellington
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Something is screwy with this thread, this is my third attempt to reply. From memory, this was supposed to have been implemented but I didnt get around to trying it. Only suggestion I can offer is for you to just try it. If it works, your in, if not, well its back to the drawing board  Sorry if Im not much use here, Cheers...
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Re: Single map vs. Map Entities
[Re: Damocles]
#141052
07/17/07 00:31
07/17/07 00:31
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Joined: Oct 2003
Posts: 2,194 Saturn
Metal_Thrasher
OP
Expert
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OP
Expert
Joined: Oct 2003
Posts: 2,194
Saturn
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I thought that map entities saved loading time? both in building and in real time rendering? I thought map entities where only at the expense of light calculations?
-Johnny Thrash
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