If I use a tarrain with two skins (skin0, skin1) both are automatically blended together, skin1 is tiled (as written in the doc). (no shader) (How) can I prevent this?
(red/blue part is skin1 with seedinformations)
I need skin two as (not shown) seedmap
thanx, mercuryus
Re: texture of skin0 + skin1 visible at once
[Re: ]
#142068 07/19/0711:2107/19/0711:21