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Sprite trouble. cheap mirrors #142756
07/22/07 17:42
07/22/07 17:42
Joined: Oct 2004
Posts: 363
M
mo1e Offline OP
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mo1e  Offline OP
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Joined: Oct 2004
Posts: 363
hello all ive followed the cheap mirrors tutorial, and reread it numerous times but no matter what i do, the sprite cant be used as a floor when ingame. my character stands on the sprite as it shoukd but is unable to walk on the floor sprite. anyhelp would be great thanks

Re: Sprite trouble. cheap mirrors [Re: mo1e] #142757
07/22/07 17:51
07/22/07 17:51
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Place a real floor there and set its texture to 'none' then put the sprite just bellow its surface.
The 'none' texture flag makes the floor (block) invisible but with collision detection on so that your char can walk on it.

Re: Sprite trouble. cheap mirrors [Re: Nems] #142758
07/22/07 18:06
07/22/07 18:06
Joined: Oct 2004
Posts: 363
M
mo1e Offline OP
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mo1e  Offline OP
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Joined: Oct 2004
Posts: 363
thank you for your help. that has kind of worked. i can walk on it but only upto a certain point. and theres a light (bright) block where i can walk

ill try get a pic

Re: Sprite trouble. cheap mirrors [Re: mo1e] #142759
07/22/07 18:14
07/22/07 18:14
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Set 'passable' on the sprite so that you are not affected by its bounding box.

Re: Sprite trouble. cheap mirrors [Re: Nems] #142760
07/22/07 18:23
07/22/07 18:23
Joined: Oct 2004
Posts: 363
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mo1e Offline OP
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mo1e  Offline OP
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Thank you that has worked, except i still have this annoying bright box that follows me everywhere i go on the floor?

and yes i know the floor textures too big. im trying to get it sorted first




Last edited by mo1e; 07/22/07 18:24.
Re: Sprite trouble. cheap mirrors [Re: mo1e] #142761
07/22/07 18:36
07/22/07 18:36
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Been a while since I worked with blocks so am not sure anymore.

The artifact may be a factor in your entity build like camera placement, lights etc.

Good luck with sorting it out.

Re: Sprite trouble. cheap mirrors [Re: Nems] #142762
07/23/07 22:39
07/23/07 22:39
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
Looks like some sort of clipping issue


xXxGuitar511
- Programmer
Re: Sprite trouble. cheap mirrors [Re: xXxGuitar511] #142763
07/23/07 23:08
07/23/07 23:08
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
It looks as if the copy of the roof is missing...

Re: Sprite trouble. cheap mirrors [Re: Slin] #142764
07/24/07 18:30
07/24/07 18:30
Joined: Oct 2004
Posts: 363
M
mo1e Offline OP
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mo1e  Offline OP
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Joined: Oct 2004
Posts: 363
Quote:

It looks as if the copy of the roof is missing...




yes sorted it lastnight thats excactly what was wrong lol :S i must have deleted it by mistake


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