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MED: Sync Selection in Vertex Mode #143283
07/25/07 11:15
07/25/07 11:15
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline OP
Senior Expert
Pappenheimer  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Maybe, this is already added in the last version of MED.

If not, I would like to have the option to select vertices in the Model Editor,
and move them in the Skin Editor like it is already possible in Triangle Mode,
because it would make it much easier to adjust the uv-map at edges where the
triangles are 'flat' like a line.

Re: MED: Sync Selection in Vertex Mode [Re: Pappenheimer] #143284
07/29/07 15:37
07/29/07 15:37
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Signed!

And some other suggestions:

-Make use of the mouseweehl to zoom in and out in the skin editor

-An object menu like in WED, which displays all vertices, groups and faces as entry. So we could change the vertice numbers and select every object in the list.

-Make the faces selectable in the 3D window of the skin editor

-Some more subdivision algorithms

-A tool for splitting ploygons

-a configurable threshold for merging vertices

-a merge option in the skineditor


no science involved
Re: MED: Sync Selection in Vertex Mode [Re: fogman] #143285
07/30/07 05:15
07/30/07 05:15
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
I thought there was a merge option in the skin editor ?

not that it really matters, but signed


xXxGuitar511
- Programmer
Re: MED: Sync Selection in Vertex Mode [Re: xXxGuitar511] #143286
07/30/07 11:02
07/30/07 11:02
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
There´s a weld function but not a merge function.


no science involved
Re: MED: Sync Selection in Vertex Mode [Re: fogman] #143287
07/30/07 22:21
07/30/07 22:21
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Maybe a Rotation/Scale Panel in the Skin Editor. To See how much it is..

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
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