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Re: Lawmaker News [Re: D3D] #143304
07/26/07 13:44
07/26/07 13:44
Joined: Feb 2004
Posts: 197
sebcrea Offline
Member
sebcrea  Offline
Member

Joined: Feb 2004
Posts: 197
Great Update for Lawmaker, the Engine is great good workflow with the Solution files, thats why Iam also working on a "Lived" Lawmaker version. The price structure is very good you can develop your game for around 149 € and after that you can buy the commercial version for the final release.

Re: Lawmaker News [Re: sebcrea] #143305
07/26/07 14:04
07/26/07 14:04
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Why pay 149 USD to develop something you can't even use or let others play for fun until you pay 1499 USD? Guess you didn't noticed the 'hobbyist' part in my reply. Not everyone does this on a commercial base for a living. I never make commercial software, just like to learn new things.


smile
Re: Lawmaker News [Re: D3D] #143306
07/26/07 14:45
07/26/07 14:45
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
You dont have to defend yourself. Sebcrea did talk only for himself. You can stay a hobby/fun developer as long as you will. Nobody forces you to become professional.


Models, Textures and Games from Dexsoft
Re: Lawmaker News [Re: Machinery_Frank] #143307
07/26/07 14:49
07/26/07 14:49
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
You don't have to talk for someone else Frank. And when did you get the idea a hobbyist or someone who does it for fun can't be a professional? Anyways I think your comment is strange, because in the past your the one that said the tools are not making the artist or something like that.


smile
Re: Lawmaker News [Re: D3D] #143308
07/26/07 15:38
07/26/07 15:38
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Yes, you got me wrong as well as you got Sebcrea wrong. You said yourself that you make it for fun and as an hobby, so this is per definition not a profession.

I never said that you cannot make professional games with a certain engine. I am sure you can make a professional casual game with 3dgs. But this is not just fun / hobby. It needs very much work to compete with current games.

And if you want to stay a hobby developer who shares his work with friends then this is a complete different story.

You don't want to pay royalty fees. I understand that. But there comes one question to my head immediately: How many games did you finish and how many will you finish?
I ask this question because you can create demos in Lawmaker as well. The fee / higher engine price ist only for publishing a game.

You don't have to answer this question. Just think about it. This is a thread about Lawmaker news and your personal budget and your personal taste about game-making is not relevant to this topic.


Models, Textures and Games from Dexsoft
Re: Lawmaker News [Re: Machinery_Frank] #143309
07/26/07 16:03
07/26/07 16:03
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Well while I understand you don't like any negative comments in your topic. This isn't your own little private forum either. I just speak my mind (about LawMaker) even if it don't fit in your understanding or doesn't promote the product very well.


smile
Re: Lawmaker News [Re: D3D] #143310
07/26/07 16:15
07/26/07 16:15
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
You understand everything wrong. Sorry. But you are free. Just speak as loudly as you want

And by the way: You do not create negative promotion at all. You did not say anything bad regarding the engine. You talked only about your feelings and your budget , and this obviously does not fit to this topic.


Models, Textures and Games from Dexsoft
Re: Lawmaker News [Re: Machinery_Frank] #143311
07/27/07 18:55
07/27/07 18:55
Joined: Oct 2006
Posts: 1,245
A
AlbertoT Offline
Serious User
AlbertoT  Offline
Serious User
A

Joined: Oct 2006
Posts: 1,245
This engine is definitly impressive up to a certain extent , but when I see class \ functions such as :

TakeTheHandkerchiefOutOfYourPocketAndBlowYourNose()

I am not in a positive mood
A game engine in my opinion should supply multipurpose class \ functions, only
In other words it must relieve you from the intricacies of Direct x but it must not make too much for you
If so , you lose flexibility...no point

This engine, same as Torque has been designed for a specific game and now they try to sell it as a generic game engine

Caution if you like programming, if you are an artist, that's an other matter

Last edited by AlbertoT; 07/27/07 20:12.
Re: Lawmaker News [Re: Machinery_Frank] #143312
07/27/07 20:03
07/27/07 20:03
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
Quote:

That is funny: I made this info very short, no comments, no judging of mine, nothing to complain for you fan-boys. And nevertheless you start the same fanboy-war. What is wrong with you boys? Or is it just one single person, called OrangeBrat?

This is just an objective information for you.




Why are you singling me out here? I was referencing TheExpert's comments which have nothing to do with Lawmaker's abilities. Once again he comes in here to comment on another engine and then turns around and bashes 3DGS making comments which are totally false and worded in "absolute" terms (i.e. you have to program a tool to get a paint foliage feature if you want that for 3DGS). This if, of course, not true. There are 3rd party programs you can use which will allow you to get the results you require, although I'm sure you have to jump through some hoops to get a solid import.

There is no fanboy flameware here given nothing was said negative (up to that point) in regards to Lawmaker or anything else. It was simply a correction of false statements. I think Lawmaker is a nice package overall. I was simply singling out TheExpert's comments that he likes to throw out every once in a while. He was praising 3DGS within the past couple of weeks, bashing it in this thread, and he'll be praising it next week.

If you think this is a fanboy thing then you obviously don't know what the term means. I'm no fanboy, nor as I pointed out above was my previous post a "fanboy" post. If anyone is a fanboy here it is you. You make every attempt to kick 3DGS in the nuts every chance you can and promote other engines over it and on a fairly consistent basis. It's not a form of promotion that is simply to inform other users of alternatives. Instead, it's real, ulterior reason to exist is to promote it as superior and to bash 3DGS. There's nothing wrong with promoting another engine; however there seems to be a consistent pattern within your posting history which points to a fanboy complex. It's like going onto a PS3 forum and bashing it and telling eveyrone how great the X-box 360 is or vice versa.

There are plenty of worthy 3D and non-3D engines out there that are of quality; however you do need to know your way around "real" programming languages with most of them; thus they are not something someone like me (who has no problems with c-script) can take into consideration. I'm sorry if I've made some "fanboy comments in the past, but 3DGS is the best program there is for the developer like myself.

Don't single me out again, or I'm make every attempt to point/counterpoint you at every turn in the future at my convenience and/or discretion. I've been around these parts for almost 8 years, and I've made my fair share of negative comments, but I've done more good than harm, and I actively help out the noobs and have a long history of contributing solutions to those who need it. I'm sorry if my enthusiasm for this package is not in tune with your own and stinks of Lemming [censored].

We've had our disagreements in the past, and we've shaken hands in PM and put our differences aside the last time it happened, but this is completely out of line and ridiculous given my comments had nothing to do with "fanboyism." Hello,, Mr. Pot. My name is Mr. Kettle, and I'm glad to meet you.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Lawmaker News [Re: Orange Brat] #143313
07/27/07 23:06
07/27/07 23:06
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
hahaah Orange Brat , i'm here from long long time, and you perhaps more than me

Don't be afraid of my smileys in this post ( im' trolling a little this month )

You're a very nice person, not like me !
So don't take things too personnaly ,or engines too seriously
What counts : it's having fun with 3D , and perhaps make a game one day ??

When you say :
"There are 3rd party programs you can use which will allow you to get the results you require"

Sorry , but i prefer to pay once , and have all features directly in the same
interface editor !! a little like Torque and it's world editor that allow define grass, edit terrain etc ...

Like i said the perfect tool would be SandBox editor from Cryteck
All things ,properties editables from the interface and panels :
all tools, shaders ready to use ...
Only script for AI and game special events etc ...
No third party tools needed or anything else : All is in the package

I only wnated to say , Lawmaker engine is lot more near SandBox editor and engine (all in one) than 3DGS.

Now ,we all know how 3DGS have greatly evolved and how good it is going with a big future and also : the more easy/fast/fun engine to use
not comparable in that last things

My regret is only :
why lot lot lot of programming functions in each new beta
Why not deliver lot more panels for editing things , graphical tools included
in the editor instead of programming functions ??

that's all , nothing else to say
3DGS is great indeed, critics are only to try to make it the best engine in indie market , and perhaps it will become as advanced as Sandbox editor one day

Why should i post here if i would not like 3DGS , i don't have baught Lawmaker ,
because 3DGS has even with the bad points i mentionned , have the base i need :
very easy, very fast to produce something. that's all

Critics, competition , like in art martial can only improve yourself

Last edited by TheExpert; 07/27/07 23:07.
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