im making a 3d puzzle game where you have to move and rotate blocks to complete a puzzle, i have used a single joint bone to control rotation of the puzzle blocks, so this does not change the pan, tilt and roll values of the blocks,
so i need a way to tell it the blocks are facing the right way up or not.
is there any code to return the texture angle?
so i can do somthing like
if (texture == facing up)
{do somthing...;}