Here are some really early shots of a MMO-Project I work on a bit
called StarAlliance.
I am working currently on the gamelogic element.
The Login and Chat systems work already.
The Strucure-Data are just dummy numbers for now,
for controlling the correct Player-Data allocation.

A bit about the setting:
The game is set as a long-term online stratagy/trading game.
The players can set up and improve their bases, harvet ressources,
produce goods, and trade them to local Starports.
Of course, the game also includes rivalry and battle, spaceships and defensive Systems.
Not only against other players, but by frequently joining
An alliance against a vicious Alien Race.