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Re: Psy Effect Help!! [Re: exile] #145876
08/06/07 20:29
08/06/07 20:29
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
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EX Citer  Offline
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Joined: May 2002
Posts: 2,541
Berlin
The Akumaeffect is simply a animated sprite. Many 3D games use animated sprite particles.

On this http://media.teamxbox.com/games/ss/762/1105375957.jpg screenshot are some deformed sprites/models. I think something like splines or so. I wouldn´t even think about to do it like that, with no programming skills.

I think best you use models or sprites/particles for such effects.


:L
Re: Psy Effect Help!! [Re: EX Citer] #145877
08/06/07 20:59
08/06/07 20:59
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
Quote:


Actually I believe you are wrong.. the effects shown in the screen shots appear to use some kind of motion bur shaders and render-to-texture, as far as i can tell.




maybe, but im not so sure about that.

at exile, i would tell you how to do it, but it would take more then a paragraph on the forums, because of the math you'd need to use.. etc.. like i said, look up the use of particles, and the beam/streak function in the manual

Re: Psy Effect Help!! [Re: lostclimate] #145878
08/07/07 05:54
08/07/07 05:54
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
The screenshot above is obviously models with alpha textures and additive blending. Not hard to achieve, and a shader would help, so in a way he was right


xXxGuitar511
- Programmer
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