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Stopping sprite lock-on pan, when using ent_create #145879
08/05/07 12:05
08/05/07 12:05
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline OP
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RyuShinji  Offline OP
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Joined: Nov 2006
Posts: 193
England
how do i stop my sprite from facing the camera when it has been created using ent_create??

Re: Stopping sprite lock-on pan, when using ent_create [Re: RyuShinji] #145880
08/05/07 12:32
08/05/07 12:32
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
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demiGod  Offline
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Posts: 752
Portugal
my.facing = off;

Re: Stopping sprite lock-on pan, when using ent_cr [Re: demiGod] #145881
08/05/07 14:09
08/05/07 14:09
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline OP
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RyuShinji  Offline OP
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Joined: Nov 2006
Posts: 193
England
Strange, it didnt work...

here is my code

ent_create("RoE1_0Poster.bmp",vector(0,60,50),Background_Function);

Function Background_Function
{
my.facing = off;
my.passable = On;
}

What could possibly be wrong??

Re: Stopping sprite lock-on pan, when using ent_cr [Re: RyuShinji] #145882
08/05/07 14:22
08/05/07 14:22
Joined: Aug 2005
Posts: 1,558
HK
V
vlau Offline
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vlau  Offline
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V

Joined: Aug 2005
Posts: 1,558
HK
Maybe try my.decal = on;

Re: Stopping sprite lock-on pan, when using ent_cr [Re: vlau] #145883
08/05/07 14:24
08/05/07 14:24
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline OP
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RyuShinji  Offline OP
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Joined: Nov 2006
Posts: 193
England
no i still does it, i've check the manual and this just shouldnt be happening

Re: Stopping sprite lock-on pan, when using ent_cr [Re: RyuShinji] #145884
08/05/07 14:42
08/05/07 14:42
Joined: Aug 2005
Posts: 1,558
HK
V
vlau Offline
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vlau  Offline
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Posts: 1,558
HK
Have you move the camera around to see the effect?
It works fine here, I've test it with A6.6.

Re: Stopping sprite lock-on pan, when using ent_cr [Re: vlau] #145885
08/05/07 14:58
08/05/07 14:58
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline OP
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RyuShinji  Offline OP
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Joined: Nov 2006
Posts: 193
England
I'm using the same version and it still does it??
this is odd, i'll have to start messing around with it a bit more...

Thanks for your help ^_^

now lets see...

Re: Stopping sprite lock-on pan, when using ent_cr [Re: RyuShinji] #145886
08/05/07 15:59
08/05/07 15:59

A
Anonymous
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Anonymous
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A



try
my.oriented = on;
my.facing = off;

Re: Stopping sprite lock-on pan, when using ent_cr [Re: ] #145887
08/05/07 17:23
08/05/07 17:23
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline OP
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RyuShinji  Offline OP
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Joined: Nov 2006
Posts: 193
England
HEY! WOW!! Thanks that worked!!

its working now ^_^


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