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Re: New Monsters Trailer
[Re: sPlKe]
#146293
08/09/07 22:58
08/09/07 22:58
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Joined: Jul 2002
Posts: 3,208 Germany
Error014
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Expert
Joined: Jul 2002
Posts: 3,208
Germany
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So... Why am I even bothering with this? It's not like you take criticism seriously - or maybe I'm just seeing things. Quote:
your only mistake is it to judge the book by its cover and page count^^
Can you tell me what have I done wrong NOW? Is there a secret, hidden demo link somewhere here that I missed? Or maybe you went to the house of every person on the forums and showed them the game and I wasn't there when you did. Or - and that must be seen as an unlikely possibility that is here only for the sake of completeness - or maybe there is just this trailer to see. And thats what I took for the base of my criticism. So how am I supposed to give criticism and advice when there is nothing I'm allowed to criticise?
Quote:
so, if youre supposed to know why there is a light next to a horse, i would have told you. youre not supposed to know why lucy isnt attacking, and youre also not supposed to see more than a plain wall.
Really? I'm not SUPPOSED TO KNOW? What is this, a secret game for the FBI? You are not a famous artist who can get away with explanations like that (Sorry, but... well, it's true. Neither am I, of course). What kind of answer to criticism is THAT? "Oh, thats right the way it is, but YOU ARE NOT SUPPOSED TO KNOW. You are supposed to be misleaded." Okay then. It all makes sense, I guess. There sure is a great reason somewhere in the story. Speaking of which...
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if you want to get a story, go to the website. the story is in the game, but i wont show that in a trailer...
Eh... I love analyzing stories. So I went ahead and did that. Now, scratch that. I did want to do that, but its not really a story to be found there. Maybe I looked in the wrong places (after all, there still supposedly is a demolink floating around), but what I've found is just a text, vaguely describing a scenario. It's right below the image of the characters (conveniently my critic to that was ignored, too!). Let's have a closer look. The introduction to the scenario, with a smiley to highlight the lighthearted nature of the game. Okay, I guess. It's not the wittiest joke ever, but whatever. The best paragraph follows: It really sets up some kind of athmosphere. It all goes downhill from there (of course, that might be wrong again BECAUSE I'M NOT SUPPOSED TO KNOW): You then describe your maincharacters. Okay. We have a vegetarian vampire eating trees, we have jack (I guess thats the pumpkin-guy, right?) and then we have Frankensteins Monster (named Kevin, which I suppose is an insidergag and thus nothing I'm SUPPOSED TO KNOW), and the budget for your writers must have run out, as his backstory isn't even mentioned, reference to his name aside. THEY WANT TO DESTROY THE WORLD!!1. That is, in your words, your story. Congratulations. Now, class, did you pay attention? Because this explains why there is no space between buildingdoor and street, why the pavement is oversized, why everyone runs in slowmotion and what-have-you.
"What?", you say? Well, that's my reaction, but what do I know, right? (IcanonlyguessI'mnotsupposedtoknow.)
That was the story. Let's go on.
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there will be one or two more trailers that will reveal more but for now, thats it what you get 
Horray, I guess.
Eternal happyness!
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the only things i can really take for my heart is the textures, but thats not to worry for now.
Right. Good to know that you can ignore the criticism. Of course, my feedback was not justified. And why should it?
Under other circumstances, I might just laugh at this, but it does make me wonder why you actually went out to say that you wanted people to criticise harder. Now I'm doing it, and all you say is "Who cares what you say? You're not supposed to know!"
Lamenting aside for a moment - I'm glad that at least the texturing issue was heard by you. I probably should be thankful. Then again, "thats no worry for now". So what is that supposed to mean? When WILL it be a worry? I thought you were almost finished with this? Oh, whatever. Silly me, trying to apply logic, when I'm not supposed to... you know the rest.
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the other would be some feedback like applause and stuff, but thats wont fit with the overall game, so it wont make it to the game.
Example No. 232 that you don't like me criticising - Feedback doesn't fit the game, huh? Oh, sure it does, just not the feedback I suggested (although I still think that the feedback I suggested would fit like a charm - a laugh track or applause underlines the lighthearted nature of the game. If done right, it could also add to the B-Movie charm you have there). Okay, then. You should still add some, because just playing a gory sound and showing little red particles is not exactly something that will motivate you for ages. And there is nothing else the game shows you - probably, aside from a "Mission complete"-screen. Uh, how exiting!
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the animation is so slow because of the video i might add...
Superb. It is slow because - now get this - because there MIGHT be a video that explains it! Horray! Get it? There might be a reason, but its not for you to know! What kind of explanation is THAT? So do you expect every customer of your game to spend the days before buying the game with browsing YouTube? Let me tell you the reason why the characters run in slow-motion. BECAUSE THE NUMBERS IN YOUR SCRIPT AREN'T HIGH ENOUGH. Oh, what am I even doing here. It's not that this is going to change something. I am, after all, not supposed to know. Whats with my questions? Did you read them? Because you didn't answer. It would be awesome if you do, but maybe you can't because I'm not supposed to know.
Perhaps this post will get me points for originality at least.
Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
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Re: New Monsters Trailer
[Re: Error014]
#146294
08/10/07 00:03
08/10/07 00:03
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
OP
Expert
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OP
Expert
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
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your english is wrong dude...
lets say it again, in a lighter english so that you maybe can follow my points...
the story: the story is about three monsters. each of them has a quest. one of them, kevin, wich is an insider gag you cannot know at all, has the qest to kill the worst director ever. so why do you think are there lights next to a horse? maybe we are on a movie-set?
the video i might add... thats a strange one... that i migth add actually refered to the words i said. basically, for you: the aniamtion is so slow because of the video.
the textures are not to worry for now. that means, that ill take care of them AT A LATER POINT IN TIME. this means, i took your critism and put them on my TODO list behidn more important things.
and no, ther WONT be a feedback in form of applause and stuff. you can bring this up a hundred times, it still wotn change anything. get used to it.
oh and i like it that you critisize me harder. i really really do. dont get me wrong. you just misinterpreted what i said. i hope the explanations above will help you understand this...
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