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constraint help #148284
08/16/07 06:21
08/16/07 06:21
Joined: Aug 2002
Posts: 164
Houston
Nicholas Offline OP
Member
Nicholas  Offline OP
Member

Joined: Aug 2002
Posts: 164
Houston
I am just starting with the physics side and seem to be having a lot of problems.
Does anyone have a decent working version of the constraint examples? It's a lot easier for me to understand things by taking a working example and tearing it apart. (like all my electronics )
I'd really appreciate a zip or something that I just have to build and see in action.
thanks


Black holes are where God divided by zero.
Re: constraint help [Re: Nicholas] #148285
08/16/07 06:29
08/16/07 06:29
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Using Newton or 3DGS (ODE)?


xXxGuitar511
- Programmer
Re: constraint help [Re: xXxGuitar511] #148286
08/16/07 08:38
08/16/07 08:38
Joined: Aug 2002
Posts: 164
Houston
Nicholas Offline OP
Member
Nicholas  Offline OP
Member

Joined: Aug 2002
Posts: 164
Houston
I'm probably going to end up using Lite-C in A7 Pro. Right now I am testing it using 3DGS physics w/ light-c in A6 comm.
I saw a decent Newton download, but since I'm going to be getting pro, I'd rather just use the 3DGS physics.


Black holes are where God divided by zero.
Re: constraint help [Re: Nicholas] #148287
08/17/07 04:31
08/17/07 04:31
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Well, ventilator's working on his Newton update.

I much prefer Newton physics over 3DGS, but the old newton DLL only works with A6 (hence Vent's update)...

It will be much easier to setup 3DGS physics though.


Also, a very important aspect, what are you trying to achieve? What are the constraint used for? ex: ragdoll, vehicle, world object?


xXxGuitar511
- Programmer

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