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Gamestudio 7.05 public beta #148339
08/16/07 13:07
08/16/07 13:07
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
A new Gamestudio/A7 version is available for a public beta test:

gstudio_705.exe

This version contains fixes for all bugs listed for 7.04, as well as improvements for light mapping, multiplayer, collision detection, and terrain rendering, and many more new features. You can install it as a update for your previous 7.04 version. About installing and using the new features, please read:

http://manual.conitec.net/newfeatures70.htm

Please report any bugs in the bug forum.

Re: Gamestudio 7.05 public beta [Re: jcl] #148340
08/16/07 14:35
08/16/07 14:35
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
jay a new beta just in time for a new game


BASIC programmers never die, they GOSUB and don't RETURN.
Re: Gamestudio 7.05 public beta [Re: bstudio] #148341
08/16/07 15:33
08/16/07 15:33
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Nice I can try this tomorrow when my new pc comes


smile
Re: Gamestudio 7.05 public beta [Re: D3D] #148342
08/16/07 17:13
08/16/07 17:13
Joined: Jan 2007
Posts: 651
Germany
R
RedPhoenix Offline
User
RedPhoenix  Offline
User
R

Joined: Jan 2007
Posts: 651
Germany
Nice. The terrainrendering is much more better now (compared with A7.04), it's even faster then it was in A6.6 now. Thanks for fixing this!!

Re: Gamestudio 7.05 public beta [Re: RedPhoenix] #148343
08/16/07 18:00
08/16/07 18:00
Joined: Aug 2005
Posts: 1,558
HK
V
vlau Offline
Serious User
vlau  Offline
Serious User
V

Joined: Aug 2005
Posts: 1,558
HK
Thanks for :
- New collision mode.

- Bold keyword under Command Help in SED are
clean and easy to read now.

- Problem of mtlFX.c is also fixed.



Re: Gamestudio 7.05 public beta [Re: vlau] #148344
08/16/07 18:37
08/16/07 18:37
Joined: Jan 2005
Posts: 134
Germany
T
TTKJonas Offline
Member
TTKJonas  Offline
Member
T

Joined: Jan 2005
Posts: 134
Germany
Vielen Dank für das Update!!!

WED braucht bei mir nun wesendlich weniger Ram. Statt 1420 MB nur noch 540 MB (sehr großes Level)

Re: Gamestudio 7.05 public beta [Re: jcl] #148345
08/17/07 10:41
08/17/07 10:41
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
Hi,
Bei mir funzt das Update nicht-bekomme immer eine Fehlermeldung...
Auch kann man den Ordner nicht mehr auswählen wohin die Dateien entpackt werden sollen, also hab ich die update-datei in meinen GStudio7 Ordner kopiert und wollte sie dort entpacken-klappt aber auch nich...hab hier mal nen screenshot gemacht:

Fehler Falsche Prüfsumme

ich hoffe ihr könnt mir helfen

Last edited by Hummel; 08/17/07 10:43.
Re: Gamestudio 7.05 public beta [Re: Hummel] #148346
08/17/07 11:20
08/17/07 11:20
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
The syntax highlighting in SED works now and also the shadow maps problems seem to be gone .

Re: Gamestudio 7.05 public beta [Re: jcl] #148347
08/17/07 16:57
08/17/07 16:57
Joined: Jun 2007
Posts: 20
PA
F
FatherGuido Offline
Newbie
FatherGuido  Offline
Newbie
F

Joined: Jun 2007
Posts: 20
PA
Possible bug..
Render style -> Ignore. Map entity still renders in the engine. I just installed v7.05 over top of 7.04

Yesterday, it worked under 7.04

I'll post this in the bug section also


P4 2.6 ghz 1 gig ram geforce 6600 256 mb GS A7.05 commercial
Re: Gamestudio 7.05 public beta [Re: FatherGuido] #148348
08/18/07 12:46
08/18/07 12:46
Joined: Jul 2006
Posts: 783
London, UK
sheefo Offline
User
sheefo  Offline
User

Joined: Jul 2006
Posts: 783
London, UK
The 'continue' command in for loops still doesn't increment

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