I have a "walking " human character . I want to turn his head on the fly while walking The orientation of head is set by the mouse or the keyboard in real time Is it possible ? If so , what shall I do ?
bones animation (BONZ an-ih-MAY-sjun) - noun - A method of animating a 3D model which happens to be exactly what you are looking for. Look for a tutorial on bones animation, or wait for someone who knows a bit more about it than me to come along and add their $0.02.
Alberto T Here is the link to the LiteC tutorial, part of it is an example of what you are looking for, model follows mouse movement. http://server.conitec.net/down/litec.zip